Difference between revisions of "Deadlight: Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\LOTDGame\Save\}} | ||
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\423950\remote\}} | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\423950\remote\}} | ||
− | |||
}} | }} | ||
Revision as of 13:50, 5 April 2021
Developers | |
---|---|
Tequila Works | |
Abstraction Games | |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2016 |
Taxonomy | |
Series | Deadlight |
Deadlight | |
---|---|
Deadlight | 2012 |
Deadlight: Director's Cut | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename video files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Save\ |
Steam | <Steam-folder>\userdata\<user-id>\423950\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Field of view (FOV)
Bind FOV values to hotkeys[2] |
---|
|
High frame rate
Change frame rate smoothing[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | Fan translation, download. | |||
Spanish | ||||
Russian | Fan translation by «ENPY Studio» |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Interface | Scaleform | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 64-bit | 8, 10 64-bit |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Core 2 Duo 2.6 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTX 550 Ti AMD Radeon HD 7750 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/423950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (423950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.