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Difference between revisions of "Dead to Rights"

From PCGamingWiki, the wiki about fixing PC games
 
(36 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Dead to Rights cover.jpg
+
|cover        = Dead to Rights (PC Cover).jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Bandai Namco Entertainment}}
+
{{Infobox game/row/developer|Namco}}
 +
{{Infobox game/row/porter|The Bitmap Brothers|Windows}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Electronic Arts}}
+
{{Infobox game/row/publisher|Hip Games}}
 +
{{Infobox game/row/publisher|Russobit-M|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 10, 2003}}
 
{{Infobox game/row/date|Windows|November 10, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|dead-to-rights|67}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Hack and slash, Shooter, TPS }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Detective/mystery }}
 +
{{Infobox game/row/taxonomy/series            | Dead to Rights }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki = Dead to Rights
 
|strategywiki = Dead to Rights
 +
|mobygames    = dead-to-rights
 
|wikipedia    = Dead to Rights
 
|wikipedia    = Dead to Rights
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Dead to Rights}}
 
 
'''Key points'''
 
{{ii}} Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper] to fix remapping issues on Windows Vista and later.
 
 
'''General information'''
 
{{mm}} [http://www.mobygames.com/game/windows/dead-to-rights MobyGames entry]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail || Disc, Key |{{DRM|StarForce|3}}|| Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
 
{{ii}} See [https://community.pcgamingwiki.com/files/file/1085-dead-to-rights-canister-patch/ Patches].
 
{{ii}} See [https://community.pcgamingwiki.com/files/file/1085-dead-to-rights-canister-patch/ Patches].
 +
 +
===Skip intro videos===
 +
{{Fixbox|description=Skip intro movies|ref=|fix=
 +
# Go to <code>{{p|game}}\bink\</code>.
 +
# Delete or rename {{file|alienw.bik}}, {{file|hip.bik}} and {{file|namco.bik}}.
 +
}}
  
 
==Game data==
 
==Game data==
Line 43: Line 58:
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Dead_To_Rights_launcher_graphics_settings.png|Launcher graphics settings.}}
|wsgf link                  =  
+
{{Video
|widescreen wsgf award      =  
+
|wsgf link                  = https://community.pcgamingwiki.com/files/file/1704-dead-to-rights-widescreen-fix/
|multimonitor wsgf award    =  
+
|widescreen wsgf award      = incomplete
|ultrawidescreen wsgf award =  
+
|multimonitor wsgf award    = incomplete
|4k ultra hd wsgf award    =  
+
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Supported but stretched. See [[#Field of view (FOV)|Field of view (FOV)]].
+
|widescreen resolution notes= See the [https://community.pcgamingwiki.com/files/file/1704-dead-to-rights-widescreen-fix/ WSGF entry].
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/dead-rights/en WSGF entry].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/dead-rights/en WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/dead-rights/en WSGF entry].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = See the [https://www.wsgf.org/dr/dead-rights/en WSGF entry].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
Line 65: Line 81:
 
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = false
 
|anisotropic                = false
|anisotropic notes          =  
+
|anisotropic notes          =
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 8x [[MSAA]].
 
|antialiasing notes        = Up to 8x [[MSAA]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 73: Line 92:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Going above 60 fps makes tutorial mission unplayable.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{--}} Increasing FOV can make objects at screen edges disappear.
 
 
{{Fixbox|description=Use FOV hack|ref={{cn|date=December 2016}}|fix=
 
# Download [https://drive.google.com/drive/folders/0B4lfqq0DpUo-UVg5aEJYbXFMSlE?tid=0B4lfqq0DpUo-WGV0OVVTS1Z0LVk Dead to Rights FOV Hack].
 
# Run it alongside the game.
 
# Adjust sliders to get a proper FOV (e.g. '''Width FOV: 0.75''' for 16:9).
 
 
}}
 
}}
  
Line 92: Line 102:
 
{{--}} Windowed mode breaks the in-game brightness function.
 
{{--}} Windowed mode breaks the in-game brightness function.
  
{{Fixbox|description=Force windowed|ref={{cn|date=December 2016}}|fix=
+
{{Fixbox|description=Force windowed|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix=
 
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd].
 
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd].
 
# Click on '''Edit''', then '''Add'''.
 
# Click on '''Edit''', then '''Add'''.
Line 103: Line 113:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
<gallery>
 +
file:Dead_To_Rights_ingame_control_options.png|In-game control options.
 +
file:Dead_To_Rights_launcher_controller_settings.png|Controller inputs.
 +
file:Dead_To_Rights_launcher_keyboard_settings.png|Keyboard inputs.
 +
file:Dead_To_Rights_launcher_mouse_settings.png|Mouse inputs.
 +
</gallery>
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper] to fix remapping on modern systems.
 
|key remap notes          = Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper] to fix remapping on modern systems.
Line 115: Line 131:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 125: Line 141:
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 147: Line 163:
 
|other controllers        = unknown
 
|other controllers        = unknown
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
|other button prompts notes=  
+
|other button prompts notes= Game uses generic text like "Fire" or "Auto-Target" buttons.
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Dead_To_Rights_ingame_audio_options.png|In-game audio settings.}}
|separate volume          = unknown
+
{{Image|Dead_To_Rights_launcher_audio_settings.png|Launcher audio settings.}}
|separate volume notes    =  
+
{{Audio
|surround sound          = unknown
+
|separate volume          = true
 +
|separate volume notes    = Music and SFX.
 +
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes         = Requires EAX Unified.
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|Dead_To_Rights_launcher_language_settings.png|Language options}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Subtitles appear only for game dialog, not cutscenes.
 +
  |fan       =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes     = Subtitles appear only for game dialog, not cutscenes.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Subtitles appear only for game dialog, not cutscenes.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Local retail only. Subtitles appear only for game dialog, not cutscenes.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Subtitles appear only for game dialog, not cutscenes.
 +
|fan      =  
 
}}
 
}}
 
}}
 
}}
Line 193: Line 257:
 
==Issues fixed==
 
==Issues fixed==
 
===Camera doesn't react to slow mouse movements===
 
===Camera doesn't react to slow mouse movements===
{{Fixbox|description=Decrease mouse polling rate|ref={{cn|date=November 2016}}|fix=
+
{{Fixbox|description=Decrease mouse polling rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix=
# Open Razer Synapse if installed.
+
# Open the mouse driver's software.
# Click on Performance tab.
 
 
# Set Polling Rate to 125 Hz.
 
# Set Polling Rate to 125 Hz.
 
}}
 
}}
  
 
===Can't remap controls===
 
===Can't remap controls===
{{Fixbox|description=Fix remapping issues|ref={{cn|date=November 2016}}|fix=
+
{{Fixbox|description=Fix remapping issues|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix=
 
* Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper].
 
* Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper].
 +
}}
 +
 +
===Going above 60 fps makes tutorial mission unplayable===
 +
{{Fixbox|description=Limit your framerate to 60 fps|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix=
 +
# Open Nvidia Control Panel.
 +
# Click on Manage 3D settings.
 +
# Select Program settings.
 +
# Select Add and add {{file|DTRPC.EXE}}.
 +
# Click Max Frame Rate, select 60 fps and save.
 
}}
 
}}
  
Line 225: Line 297:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 1.5.21.0
 +
|multiplayer      =
 +
|multiplayer notes=  
 
}}
 
}}
  
Line 233: Line 331:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 98, ME
|minCPU  =  
+
|minCPU  = Intel Pentium III 500 MHz
|minRAM  =  
+
|minRAM  = 64 MB (Win98/ME)<br>128 MB (Win2K/XP)
|minGPU  =  
+
|minGPU  = Nvidia GeForce 2
|minHD    =  
+
|minGPU2  = Hardware TnL
|minVRAM =  
+
|minVRAM  = 16 MB
|minDX   =  
+
|minHD    = 600 MB (Minimum Install)
 +
 
 +
|recOS    = 2000, XP
 +
|recCPU  = Intel Pentium 4 1 GHz
 +
|recRAM  = 128 MB+
 +
|recGPU  = Nvidia GeForce 4
 +
|recGPU2 = AMD Radeon 9000 Series
 +
|recHD   = 1.8 GB (Full Install)
 +
|recaudio = DirectX 9 Compatible
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 04:39, 10 September 2023

Dead to Rights
Dead to Rights cover
Developers
Namco
Windows The Bitmap Brothers
Publishers
Hip Games
Russia Russobit-M
Release dates
Windows November 10, 2003
Reception
Metacritic 67
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Hack and slash, Shooter, TPS
Art styles Realistic
Themes Contemporary, Detective/mystery
Series Dead to Rights
Dead to Rights guide on StrategyWiki
Dead to Rights on MobyGames
Dead to Rights on Wikipedia
Dead to Rights
Dead to Rights 2003
Dead to Rights II 2005

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
StarForce 3 DRM[Note 1]
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
This game is not available digitally.

Essential improvements

Patches

See Patches.

Skip intro videos

Skip intro movies
  1. Go to <path-to-game>\bink\.
  2. Delete or rename alienw.bik, hip.bik and namco.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.cfg[Note 2]

Save game data location

System Location
Windows <path-to-game>\saves\[Note 2]

Video

Launcher graphics settings.
Launcher graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Going above 60 fps makes tutorial mission unplayable.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Windowed

Windowed mode breaks the in-game brightness function.
Force windowed[5]
  1. Download and run DxWnd.
  2. Click on Edit, then Add.
  3. Set the name and executable path.
  4. Set the window position and size.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on Input tab, set Cursor clipper to On.
  7. Click on DirectX tab, set DirectX9.
  8. Click OK, then File and Save.

Input

Audio

In-game audio settings.
In-game audio settings.
Launcher audio settings.
Launcher audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Requires EAX Unified.
Royalty free audio

Localizations

Language options
Language options
Language UI Audio Sub Notes
English
French
Subtitles appear only for game dialog, not cutscenes.
German
Subtitles appear only for game dialog, not cutscenes.
Italian
Subtitles appear only for game dialog, not cutscenes.
Russian
Local retail only. Subtitles appear only for game dialog, not cutscenes.
Spanish
Subtitles appear only for game dialog, not cutscenes.

Issues fixed

Camera doesn't react to slow mouse movements

Decrease mouse polling rate[6]
  1. Open the mouse driver's software.
  2. Set Polling Rate to 125 Hz.

Can't remap controls

Fix remapping issues[7]

Going above 60 fps makes tutorial mission unplayable

Limit your framerate to 60 fps[8]
  1. Open Nvidia Control Panel.
  2. Click on Manage 3D settings.
  3. Select Program settings.
  4. Select Add and add DTRPC.EXE.
  5. Click Max Frame Rate, select 60 fps and save.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 1.5.21.0

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME
Processor (CPU) Intel Pentium III 500 MHz
System memory (RAM) 64 MB (Win98/ME)
128 MB (Win2K/XP)
Hard disk drive (HDD) 600 MB (Minimum Install)
Video card (GPU) Nvidia GeForce 2
Hardware TnL
16 MB of VRAM
Sound (audio device)


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References