Difference between revisions of "Dead Effect"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|December 17, 2014}} | {{Infobox game/row/date|OS X|December 17, 2014}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | }} | {{Infobox game/row/taxonomy/modes | }} | ||
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{{Game data/saves|Windows|{{P|hkcu}}\Software\Lubomir Dykast\Dead Effect\}} | {{Game data/saves|Windows|{{P|hkcu}}\Software\Lubomir Dykast\Dead Effect\}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Steam|}} | + | {{Game data/saves|Steam|{{P|appdata}}\BadFlyInteractive\DeadEffect1\*.dat}} |
}} | }} | ||
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|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = See [ | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2014/12/dead-effect.html Helix Mod: Dead Effect]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 13:30, 12 February 2024
Developers | |
---|---|
Lubomir Dykast | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | December 17, 2014 |
macOS (OS X) | December 17, 2014 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Dead Effect |
Dead Effect | |
---|---|
Dead Effect | 2014 |
Dead Effect 2 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Game data
Configuration file location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Lubomir Dykast\Dead Effect\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/286040/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Lubomir Dykast\Dead Effect\ |
macOS (OS X) | |
Steam | %APPDATA%\BadFlyInteractive\DeadEffect1\*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/286040/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default setting is 75, goes up to 90 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dead Effect. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Windows |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 2.4 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTX AMD Radeon HD 4770 | Nvidia GeForce GTX 460 AMD Radeon HD 5850 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.9 |
Processor (CPU) | 2.4 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 9800M GTS AMD Radeon HD 6770M | Nvidia GeForce GT 650M or 750M (strongly recommended) |
Notes
- ↑ Unity engine build: 4.6.0f3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/286040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (286040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-03-19