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Difference between revisions of "Crystar"

From PCGamingWiki, the wiki about fixing PC games
m (→‎API: updated template usage)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Crystar cover.jpg
 
|cover        = Crystar cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|FURYU Corporation}}
+
{{Infobox game/row/developer|Gemdrops}}
 +
{{Infobox game/row/developer|FuRyu Corporation}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Spike Chunsoft Co.}}
+
{{Infobox game/row/publisher|Spike Chunsoft}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity|name=Unity 2017|build=2018.2.14f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 27, 2019}}
 
{{Infobox game/row/date|Windows|August 27, 2019}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 981750
 
|steam appid  = 981750
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Crystar
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
  
Line 29: Line 44:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|hkcu}}\Software\Spike Chunsoft\CRYSTAR\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\981750\remote\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =
|gog galaxy           =  
+
|epic games launcher      =
|gog galaxy notes     =  
+
|epic games launcher notes =  
|origin               =  
+
|gog galaxy               =  
|origin notes         =  
+
|gog galaxy notes         =  
|steam cloud           = true
+
|origin                   =  
|steam cloud notes     =  
+
|origin notes             =  
|uplay                =  
+
|steam cloud               = true
|uplay notes           =  
+
|steam cloud notes         =  
|xbox cloud           =  
+
|ubisoft connect          =  
|xbox cloud notes     =  
+
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|CRYSTAR GraphicOptions.png|In-game video settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Install a border removing program. Launch the game and select 720p with windowed mode, then use the border removing program to resize the game window to the size of the desktop.
|4k ultra hd                = unknown
+
The game will generate and apply a new resolution, to match the new shape of the window, on the fly and without stretching.
 +
All 2D elements scale at Ver- while everything else scales at Hor+.
 +
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Supports [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing .28MSAA.29|MSAA]] up to 8X.
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = unknown
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Crystar_ButtonConfig.png|In-Game Input Settings.}}
|key remap                = unknown
+
{{Input
|key remap notes          =  
+
|key remap                = true
 +
|key remap notes          = Key Remapping works, but {{key|Left CTRL}} can't be remapped, as the pause/status menu is mapped to that key.
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Camera Speed inside of the Config menu.
|mouse menu                = unknown
+
|mouse menu                = false
|mouse menu notes          =  
+
|mouse menu notes          = Menus are navigated using {{key|W}}/{{key|S}}, and options are changed using {{key|Enter}} or {{key|E}}.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = V. Camera option
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Button Config Menu only shows keyboard controls
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|CRYSTARSound2.png|In-game Sound settings.}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = BGM, SE, and Voice
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
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|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 228: Line 276:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = Intel Core i3-4170 3.70 GHz
+
|minCPU  = Intel Core i3-4170 3.7 GHz
|minRAM  =  
+
|minRAM  = 4 GB
 
|minHD    = 10 GB
 
|minHD    = 10 GB
|minGPU  = NVIDIA@ GeForce@ GTX 460 or better
+
|minGPU  = Nvidia GeForce GTX 460
 
|minDX    = 11
 
|minDX    = 11
 +
|minaudio = DirectX compatible
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 17:29, 10 November 2023

Crystar
Crystar cover
Developers
Gemdrops
FuRyu Corporation
Publishers
Spike Chunsoft
Engines
Unity 2017[Note 1]
Release dates
Windows August 27, 2019
Crystar on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Spike Chunsoft\CRYSTAR\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/981750/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\981750\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/981750/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Install a border removing program. Launch the game and select 720p with windowed mode, then use the border removing program to resize the game window to the size of the desktop.

The game will generate and apply a new resolution, to match the new shape of the window, on the fly and without stretching.

All 2D elements scale at Ver- while everything else scales at Hor+.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Supports MSAA up to 8X.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-Game Input Settings.
In-Game Input Settings.

Keyboard and mouse State Notes
Remapping
Key Remapping works, but LCtrl can't be remapped, as the pause/status menu is mapped to that key.
Mouse acceleration
Mouse sensitivity
Camera Speed inside of the Config menu.
Mouse input in menus
Menus are navigated using W/S, and options are changed using Enter or E.
Mouse Y-axis inversion
V. Camera option
Controller
Controller support
Full controller support
Controller remapping
Button Config Menu only shows keyboard controls
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game Sound settings.
In-game Sound settings.

Audio feature State Notes
Separate volume controls
BGM, SE, and Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese
Korean

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3-4170 3.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit system is required.


Notes

  1. Unity engine build: 2018.2.14f1
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References