Difference between revisions of "Controller:Wii U Pro Controller"
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(Added some more info about WiinUPro and its new hotfix that makes it work on windows bluetooth drivers, I left the info about the toshiba adapters there but added more info. Figure we leave the toshiba info there until the fix becomes less hot.) |
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|cover = Wii-U-Pro-Controller.jpg | |cover = Wii-U-Pro-Controller.jpg | ||
|xinput = hackable | |xinput = hackable | ||
− | |predecessor = [[Controller:Wii U GamePad|Wii U GamePad]] | + | |connection method = Bluetooth |
− | + | |predecessor = [[Controller:Classic Controller Pro|Classic Controller Pro]]<br />[[Controller:Wii U GamePad|Wii U GamePad]] | |
+ | |successor = [[Controller:Switch Pro Controller|Switch Pro Controller]]<br />[[Controller:Switch Joy-Con|Switch Joy-Con]] | ||
|wikipedia = Wii U Pro Controller | |wikipedia = Wii U Pro Controller | ||
}} | }} | ||
− | {{ii}} | + | |
− | {{--}} | + | ;Key points |
+ | {{ii}} Digital triggers. | ||
+ | {{++}} Good battery life that can last for 80 hours. | ||
+ | {{--}} Requires Bluetooth. Mini USB Cable is only for charging. | ||
+ | |||
+ | '''Inputs''' | ||
+ | * 2 × clickable analog sticks: {{Key|LS}}, {{Key|RS}} | ||
+ | * 2 × digital shoulder buttons: {{Key|𝐋}}, {{Key|𝐑}} | ||
+ | * 2 × digital triggers: {{Key|ZL}}, {{Key|ZR}} | ||
+ | * 8 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝐘}}, {{Key|- sᴇʟᴇᴄᴛ}}, {{Key|+ sᴛᴀʀᴛ}}, {{Key|⌂ ʜᴏᴍᴇ}}, {{Key|Power}} | ||
+ | * 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}} | ||
==Availability== | ==Availability== | ||
− | {{ii}} [ | + | {{ii}} [https://www.amazon.com/dp/B00E6553PW Mayflash Wireless Wii U Pro Controller Adapter] - Amazon |
− | { | + | |
− | + | ==Use with PC platforms== | |
+ | ===Windows=== | ||
+ | {| class="wikitable sortable" | ||
+ | ! style="height: 38.6px" | Supported features !! Steam !! Gamepad Phoenix !! WiinUPro !! reWASD | ||
+ | |- | ||
+ | | Virtual Xbox controller emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N>Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as [[Xbox 360 Controller|Xbox 360]] and [[Xbox One Controller|Xbox One]] virtual controllers.</ref> | ||
+ | |- | ||
+ | | Virtual Nintendo controller emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N>Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as virtual [[Switch Pro Controller]].</ref> | ||
+ | |- | ||
+ | | Vibrations ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="xinput">Requires XInput wrapper to see controller as [[Xbox 360 Controller|Xbox 360]] device.</ref> | ||
+ | |- | ||
+ | | LEDs ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ | ||
+ | |- | ||
+ | | Dead-zone adjustment ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="xinput"/> | ||
+ | |- | ||
+ | | Multiple controllers ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="xinput"/> | ||
+ | |- | ||
+ | | Virtual DualShock emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N>Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as [[DualShock 3]] and [[DualShock 4]] virtual controllers.</ref> | ||
+ | |- | ||
+ | | Keyboard & Mouse input emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="xinput"/> | ||
+ | |- | ||
+ | | Retro DInput/WinMM compatibility ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ | ||
+ | |- | ||
+ | | Group with Wii Remote for gyro ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="xinput"/> | ||
+ | |} | ||
+ | <references group=N /> | ||
+ | |||
+ | ====[https://schelling.itch.io/gamepad-phoenix Gamepad Phoenix]==== | ||
+ | {{ii}} Gamepad Phoenix supports communication with Bluetooth, allows using device just like regular Windows controller. | ||
+ | {{ii}} Supports XInput, DirectInput and Wii controllers allows to create a unified button and axis mapping for up to 4 controllers. | ||
+ | {{++}} Emulates XInput, DirectInput (any version) and WinMM APIs. | ||
+ | {{++}} Automatic detection of API, no configuration/file copying needed. | ||
+ | {{++}} Create controller presets, load one by pressing a single button. | ||
+ | {{--}} No force feedback support. | ||
+ | {{--}} No analog stick dead zone handling | ||
+ | {{--}} No emulation of Windows Raw Input API. | ||
− | == | + | ====[https://github.com/KeyPuncher/WiinUPro/releases/ WiinUPro]==== |
− | + | {{ii}} Requires old SCP drivers. | |
− | + | {{++}} Also supports [[Wii Remote]]s, Nunchuks, Classic Controller (Pro), and the HORI Battle Pad. | |
− | {{ | ||
− | {{++}} Also supports Wii | ||
{{--}} Only official Nintendo Wii U Pro Controllers supported. | {{--}} Only official Nintendo Wii U Pro Controllers supported. | ||
− | + | ;Features | |
* Keyboard, mouse or virtual joystick mapping | * Keyboard, mouse or virtual joystick mapping | ||
* Turbo feature | * Turbo feature | ||
Line 29: | Line 73: | ||
* Multiple Controller support | * Multiple Controller support | ||
− | ==[ | + | ====[[Glossary:Controller#Windows|XInput wrapping]]==== |
− | {{++}} Has switch on side of adapter, allowing for both XInput and DirectInput modes natively. XInput should work with [[Controller:Xbox 360 Controller#Use with PC platforms|regular drivers]], for rumble to work with DirectInput mode, drivers | + | {{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those. |
+ | |||
+ | ==Steam== | ||
+ | {{ii}} Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as standard DirectInput device. | ||
+ | |||
+ | ===Steam Link compatibility=== | ||
+ | {{++}} Supports Streaming games from your TV via your network and works with the pro controller via built in Bluetooth. | ||
+ | {{++}} Can be used just to send input from a Pro Controller to a PC. Just go into Streaming options, hit y and disable video and audio streaming. | ||
+ | {{++}} Supports [https://steamcommunity.com/app/353380/discussions/0/1473096694452098426/ lots of other controllers] like DS3, DS4, Xbox One and 360. | ||
+ | {{++}} Works without any drivers on any operating system that supports Steam. | ||
+ | {{++}} Can be used just to send input from a controller to a PC. Go into Streaming options, hit {{Key|𝗫}} and disable video and audio streaming. | ||
+ | {{ii}} Won't work great unless the streaming device is connected to LAN or a low latency Wi-Fi. | ||
+ | |||
+ | ==Hardware== | ||
+ | ===[https://www.amazon.com/Mayflash-Wireless-Wii-Controller-Adapter/dp/B00E6553PW Mayflash Wireless Wii U Pro Controller Adapter]=== | ||
+ | {{++}} Has switch on side of adapter, allowing for both XInput and DirectInput modes natively. XInput should work with [[Controller:Xbox 360 Controller#Use with PC platforms|regular drivers]], for rumble to work with DirectInput mode, drivers need to be downloaded from the [http://mayflash.com/Support/Download/ manufacturers website]. | ||
{{ii}} Can connect 1 Pro Controller in XInput Mode and 4 Pro Controllers in DirectInput Mode. | {{ii}} Can connect 1 Pro Controller in XInput Mode and 4 Pro Controllers in DirectInput Mode. | ||
{{++}} All controllers that can be synced and work with regular Wii U should work, including third party ones. | {{++}} All controllers that can be synced and work with regular Wii U should work, including third party ones. | ||
{{ii}} Includes turbo mode. Pressing "Home" and button toggles turbo for that button. To disable turbo for all buttons press home button twice quickly. | {{ii}} Includes turbo mode. Pressing "Home" and button toggles turbo for that button. To disable turbo for all buttons press home button twice quickly. | ||
− | ===Firmware updating=== | + | ====Firmware updating==== |
− | {{ii}} With latest firmware (V04, February 10, 2015) it's possible to switch button modes to either | + | {{ii}} With latest firmware (V04, February 10, 2015) it's possible to switch button modes to either {{Key|𝗔}}={{Key|𝗔}} (button letters matching) or {{Key|𝗕}}={{Key|𝗔}} (button layout matching [[Controller:Xbox 360 Controller|360 controller]]). To do this press {{Key|+}} (Start) and {{Key|𝗔}} button for three seconds for {{Key|𝗔}}={{Key|𝗔}} layout and {{Key|+}} and {{Key|𝗕}} buttons for three seconds for {{Key|𝗕}}={{Key|𝗔}} layout. |
− | {{Fixbox| | + | |
− | {{ | + | {{Fixbox|description=Update firmware|ref={{cn|date=July 2016}}|fix= |
− | # Download latest firmware update from [http://mayflash.com/Support | + | # Download latest firmware update from [http://mayflash.com/Support/ manufacturers website] and start bundled executable. |
# Press and hold adapters "sync" button and plug it into USB. | # Press and hold adapters "sync" button and plug it into USB. | ||
# Press "Update firmware" and close program after succesfull update. | # Press "Update firmware" and close program after succesfull update. | ||
}} | }} | ||
+ | |||
+ | ==Support in games== | ||
+ | {{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details. | ||
+ | |||
+ | ===Games with motion control support=== | ||
+ | {{Image|Wii_U_Pro_with_Remote.jpg|Wii U Pro Controller + Wii Remote Plus combo.}} | ||
+ | {{feature|tracked motion controllers in non-VR gameplay}} | ||
+ | {{ii}} Wii U Pro Controller does not have native support for motion control, but can be paired with Wii Remote Plus what is giving additional motion control features in some games. | ||
+ | {{++}} [[Emulation:Wii U|Wii U]] game Splatoon allows using Wii U Pro Controller + Wii Remote combo in special Battle Dojo mode. [https://splatoonwiki.org/wiki/Wii_Remote#Battle_Dojo See more]. | ||
+ | * By tilting the Wii Remote up, down, left, and right, players can change their character view and aim. | ||
+ | {{--}} PC remapping applications do not support Wii U Pro Controller + Wii Remote Plus combo mode yet. | ||
+ | {{--}} Number of games which natively support motion controls is limited and gyro support is still not a PC standard. | ||
+ | |||
+ | ===Games with Nintendo button prompts=== | ||
+ | {{mm}} [[List of games with Nintendo button prompts]] | ||
+ | |||
+ | [[Category:Controllers with Bluetooth connection]] | ||
+ | [[Category:Controllers with haptic feedback]] |
Latest revision as of 08:41, 27 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
XInput support | |
---|---|
Connection method | |
Bluetooth | |
Predecessor | |
Classic Controller Pro Wii U GamePad |
|
Successor | |
Switch Pro Controller Switch Joy-Con |
|
- Key points
- Digital triggers.
- Good battery life that can last for 80 hours.
- Requires Bluetooth. Mini USB Cable is only for charging.
Inputs
- 2 × clickable analog sticks: LS, RS
- 2 × digital shoulder buttons: 𝐋, 𝐑
- 2 × digital triggers: ZL, ZR
- 8 × digital buttons: 𝐀, 𝐁, 𝐗, 𝐘, - sᴇʟᴇᴄᴛ, + sᴛᴀʀᴛ, ⌂ ʜᴏᴍᴇ, Power
- 4 × digital directional buttons (d-pad): ↑, ↓, ←, →
Availability
Use with PC platforms
Windows
Supported features | Steam | Gamepad Phoenix | WiinUPro | reWASD |
---|---|---|---|---|
Virtual Xbox controller emulation | ✓ | ✓ | ✓ | ~ [N 1] |
Virtual Nintendo controller emulation | ✗ | ✗ | ✗ | ~ [N 2] |
Vibrations | ✓ | ✗ | ✓ | ~ [N 3] |
LEDs | ✗ | ✓ | ✗ | ✗ |
Dead-zone adjustment | ✓ | ✓ | ✗ | ~ [N 3] |
Multiple controllers | ✓ | ✓ | ✓ | ~ [N 3] |
Virtual DualShock emulation | ✗ | ✗ | ✗ | ~ [N 4] |
Keyboard & Mouse input emulation | ✓ | ✗ | ✓ | ~ [N 3] |
Retro DInput/WinMM compatibility | ✗ | ✓ | ✗ | ✗ |
Group with Wii Remote for gyro | ✗ | ✗ | ✗ | ~ [N 3] |
- ↑ Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as Xbox 360 and Xbox One virtual controllers.
- ↑ Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as virtual Switch Pro Controller.
- ↑ 3.0 3.1 3.2 3.3 3.4 Requires XInput wrapper to see controller as Xbox 360 device.
- ↑ Requires XInput wrapper to see controller as Xbox 360 device. Allows using controller as DualShock 3 and DualShock 4 virtual controllers.
Gamepad Phoenix
- Gamepad Phoenix supports communication with Bluetooth, allows using device just like regular Windows controller.
- Supports XInput, DirectInput and Wii controllers allows to create a unified button and axis mapping for up to 4 controllers.
- Emulates XInput, DirectInput (any version) and WinMM APIs.
- Automatic detection of API, no configuration/file copying needed.
- Create controller presets, load one by pressing a single button.
- No force feedback support.
- No analog stick dead zone handling
- No emulation of Windows Raw Input API.
WiinUPro
- Requires old SCP drivers.
- Also supports Wii Remotes, Nunchuks, Classic Controller (Pro), and the HORI Battle Pad.
- Only official Nintendo Wii U Pro Controllers supported.
- Features
- Keyboard, mouse or virtual joystick mapping
- Turbo feature
- Five different assignment layouts
- Create, save, and share layout profiles
- Multiple Controller support
XInput wrapping
- Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Steam
- Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.
Steam Link compatibility
- Supports Streaming games from your TV via your network and works with the pro controller via built in Bluetooth.
- Can be used just to send input from a Pro Controller to a PC. Just go into Streaming options, hit y and disable video and audio streaming.
- Supports lots of other controllers like DS3, DS4, Xbox One and 360.
- Works without any drivers on any operating system that supports Steam.
- Can be used just to send input from a controller to a PC. Go into Streaming options, hit 𝗫 and disable video and audio streaming.
- Won't work great unless the streaming device is connected to LAN or a low latency Wi-Fi.
Hardware
Mayflash Wireless Wii U Pro Controller Adapter
- Has switch on side of adapter, allowing for both XInput and DirectInput modes natively. XInput should work with regular drivers, for rumble to work with DirectInput mode, drivers need to be downloaded from the manufacturers website.
- Can connect 1 Pro Controller in XInput Mode and 4 Pro Controllers in DirectInput Mode.
- All controllers that can be synced and work with regular Wii U should work, including third party ones.
- Includes turbo mode. Pressing "Home" and button toggles turbo for that button. To disable turbo for all buttons press home button twice quickly.
Firmware updating
- With latest firmware (V04, February 10, 2015) it's possible to switch button modes to either 𝗔=𝗔 (button letters matching) or 𝗕=𝗔 (button layout matching 360 controller). To do this press + (Start) and 𝗔 button for three seconds for 𝗔=𝗔 layout and + and 𝗕 buttons for three seconds for 𝗕=𝗔 layout.
Update firmware[citation needed] |
---|
|
Support in games
- Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
Games with motion control support
For a list of games, see List of games that support tracked motion controllers in non-VR gameplay.
- Wii U Pro Controller does not have native support for motion control, but can be paired with Wii Remote Plus what is giving additional motion control features in some games.
- Wii U game Splatoon allows using Wii U Pro Controller + Wii Remote combo in special Battle Dojo mode. See more.
- By tilting the Wii Remote up, down, left, and right, players can change their character view and aim.
- PC remapping applications do not support Wii U Pro Controller + Wii Remote Plus combo mode yet.
- Number of games which natively support motion controls is limited and gyro support is still not a PC standard.