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Difference between revisions of "Controller:Nintendo Entertainment System Controller"

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m (added wired adapter method and sorting Nintendo button prompts)
 
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|connection method = Wired adapter
 
|connection method = Wired adapter
 
|predecessor  =  
 
|predecessor  =  
|successor    = [[Controller:Super Nintendo Entertainment System Controller|Super Nintendo Entertainment System Controller]]
+
|successor    = [[Controller:Super Nintendo Entertainment System Controller|Super Nintendo Entertainment System Controller]]</br>[[Controller:Nintendo Entertainment System Controller for Nintendo Switch Online|NES Controller for Nintendo Switch Online]]
 
|wikipedia    = NES controller
 
|wikipedia    = NES controller
 
}}
 
}}
 +
{{Introduction
 +
|introduction      = The '''Nintendo Entertainment System Controller''', also known as the '''NES Controller''' and '''Famicom Controller''', is a game controller released by [[Company:Nintendo|Nintendo]] on July 15, 1983. it was released alongside the [[Emulation:Nintendo Entertainment System|Nintendo Entertainment System]].
  
{{ii}} Also known as NES Controller.
+
The NES Controller is rather basic, featuring a digital D-pad, 2 face buttons and 2 functional buttons on a square-shaped controller design.
  
'''Key points'''
+
|release history  = The original '''Famicom Controller''' released in Japan is hardwired to the console itself. The NES Controller released in the US and Europe territory can be detached from the console, and has a proprietary controller port. In the later life cycle of the NES, the '''New NES Controller''' was released alongside the New NES model, now detachable from the console regardless of regions sold. A replica of the NES Controller was released in 2016 alongside the NES Classis Edition mini-console, and can be connected to the [[Controller:Wii Remote|Wii Remote]].
{{ii}} First versions require [[#Hardware|adapter]] to connect to PC. [[#Controller variations|Later revisions]] allows to connect to PC via Bluetooth.
+
 
{{--}} Lacks native XInput support, requiring the use of a XInput wrapper (see [[Glossary:Controller#XInput_wrappers|XInput wrappers]]) for games that do not support DirectInput or the controller natively.
+
|current state    = Because they have proprietary controller port, the original iterations of the NES controllers requires a third-party adapter to be used in order to connect to the PC, but even then, they will act as a generic DirectInput device. The Wii-compatible models requires either a Wii Remote or a third-party adapter to be used on PC.
 +
}}
  
 
'''Inputs'''
 
'''Inputs'''
Line 27: Line 30:
  
 
===NES Classic Controller===
 
===NES Classic Controller===
{{ii}} In 2016 Nintendo released replica of the original NES Controller - '''NES Classic Controller''' which is designed for use with the Nintendo Entertainment System - [[Wikipedia:NES Classic Edition|NES Classic Edition]]. It can also be plugged into a [[Controller:Wii_Remote#NES_Classic_Controller|Wii Remote]] controller, so it's possible to use it with Virtual Console NES games on [[Controller:Wii_Remote#NES_Classic_Controller|Wii]] or [[Controller:Wii U GamePad|Wii U]] console and works with their adapters.
+
{{ii}} In 2016 Nintendo released a replica of the original NES Controller, the '''NES Classic Controller''' is designed for use with the [[Wikipedia:NES Classic Edition|NES Classic Edition]]. Uses the [[Controller:Wii_Remote#NES_Classic_Controller|Wii Remote]] controller plug, making it possible to use it with Virtual Console SNES games on [[Controller:Wii_Remote#NES_Classic_Controller|Wii]] or [[Controller:Wii U GamePad|Wii U]] consoles, also working with their adapters.
 
{{--}} Controller's cord is short, only 0.91 m (3-foot).
 
{{--}} Controller's cord is short, only 0.91 m (3-foot).
 
====Famicom Classic Controller====
 
====Famicom Classic Controller====
 
{{--}} The controllers for the Japanese version are hardwired into the console just like in the original Famicom, so they cannot be used in conjunction with the Wii or PC.
 
{{--}} The controllers for the Japanese version are hardwired into the console just like in the original Famicom, so they cannot be used in conjunction with the Wii or PC.
 
{{--}} The microphone on the Player 2 controller is cosmetic only and does not work.
 
{{--}} The microphone on the Player 2 controller is cosmetic only and does not work.
 
===NES Controller for 'Nintendo Switch Online'===
 
{{ii}} NES controllers were released to support {{W|Nintendo Switch Online}} games.
 
{{++}} Controllers are supported on PC through [[#reWASD|reWASD]] application. [https://rewasd.com/releases/release-6.1.1 See more].
 
 
===Famicom for 'Nintendo Switch Online'===
 
{{ii}} Famicom controllers were released to support {{W|Nintendo Switch Online}} games.
 
{{++}} Controllers are supported on PC through [[#reWASD|reWASD]] application. [https://rewasd.com/releases/release-6.1.1 See more].
 
{{++}} Second controller has functional built-in microphone.
 
{{--}} Microphone is not supported outside [[Emulation:Switch|Nintendo Switch]] environment yet.
 
  
 
==Use with PC platforms==
 
==Use with PC platforms==
 
===Windows===
 
===Windows===
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px" | Supported features !! reWASD !! Steam !! Gamepad Phoenix
 +
|-
 +
| Virtual Xbox controller emulation ||style="text-align: center; background: #D2FFD2"| ✓ <ref group=N>Allows using controller as [[Xbox 360 Controller|Xbox 360]] and [[Xbox One Controller|Xbox One]] virtual controllers.</ref> ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓
 +
|-
 +
| Virtual Nintendo controller emulation ||style="text-align: center; background: #D2FFD2"| ✓ <ref group=N>Allows using controller as virtual [[Switch Pro Controller]].</ref> ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗
 +
|-
 +
| Microphone ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗
 +
|-
 +
| Multiple controllers ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓
 +
|-
 +
| Keyboard & Mouse input emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗
 +
|-
 +
| Virtual DualShock emulation ||style="text-align: center; background: #D2FFD2"| ✓ <ref group=N>Allows using controller as [[DualShock 3]] and [[DualShock 4]] virtual controllers.</ref> ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗
 +
|-
 +
| Retro DInput/WinMM compatibility ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓
 +
|}
 +
<references group=N />
 +
 
====[https://www.rewasd.com/releases/release-6.1.1 reWASD]====
 
====[https://www.rewasd.com/releases/release-6.1.1 reWASD]====
{{ii}} Supports Nintendo Entertainment System Controller via bluetooth adapter, does not require manual driver installment.
+
{{ii}} Does not require manual driver installment.
{{ii}} reWASD does not work with third-party drivers. Unsupported yet adapters have to be reported on [https://forum.rewasd.com/ official forum] to implement their support.
+
{{++}} Can emulate the [[Controller:DualShock 4|DualShock 4]] to play PS4 Remote Play, PS Now or Dualshock 4 compatible games. Including gyro and accelerometer control.
{{++}} LED shows which config slot is active at the moment.
+
{{++}} Can emulate the [[Controller:Xbox 360 Controller|Xbox 360 controller]] to play XInput-compatible games.
{{++}} Allows emulate virtual [[Controller:DualShock 4|DS4 controller]] to play PS4 Remote Play, PS Now or Dualshock 4 compatible games. Including gyro and accelerometer control.
 
{{++}} Allows emulate virtual [[Controller:Xbox 360 Controller|Xbox 360 controller]] to play XInput compatible games.
 
 
{{--}} Not free of charge. 14-days trial.
 
{{--}} Not free of charge. 14-days trial.
{{--}} Does not have microphone support yet. Feature is still in planning phase.<ref>[https://forum.rewasd.com/forum/rewasd/suggestions-aa/229649-ifttt-integration-or-maybe-alexa-or-google-assistant-or-all-of-them?p=229712#post229712 Ifttt integration... Or maybe alexa, or google assistant... Or all of them.]</ref>
+
{{--}} Does not have microphone support yet. Feature is still in planning phase.<ref>{{Refurl|url=https://forum.rewasd.com/forum/rewasd/suggestions-aa/229649-ifttt-integration-or-maybe-alexa-or-google-assistant-or-all-of-them?p=229712#post229712|title=Ifttt integration... Or maybe alexa, or google assistant... Or all of them.|date=June 2023}}</ref>
 
{{ii}} Custom configs for Nintendo Entertainment System Controller can be found in official [https://www.rewasd.com/community/configs/gamepad/ Community Configs Library] maintained by reWASD users.
 
{{ii}} Custom configs for Nintendo Entertainment System Controller can be found in official [https://www.rewasd.com/community/configs/gamepad/ Community Configs Library] maintained by reWASD users.
  
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
{{ii}} Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
+
{{ii}} With certain adapters and/or software, the NES controller and NES Classic controller acts as DirectInput controllers, making them possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
  
 
==Hardware==
 
==Hardware==
Line 77: Line 87:
 
{{++}} A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
 
{{++}} A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
 
{{++}} Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
 
{{++}} Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
{{++}} Hot Swap support. This feature makes it easy to switch between controllers in mid-game. If Auto Pause is enabled (default setup). The adapter will pause your game while you switch, and you can continue playing when you're ready. The new controller is detected automatically.
+
{{++}} Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
{{++}} Auto Pause: when the adapter senses the controller has become unplugged, it presses the pause button.
 
 
{{++}} Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
 
{{++}} Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
 
{{++}} Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
 
{{++}} Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
Line 85: Line 94:
  
 
==Steam==
 
==Steam==
{{ii}} Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as standard DirectInput device.
+
{{ii}} The controller is recognized as a generic DirectInput controller on Steam, thus requiring remapping via Steam Input.
  
==Support In Games==
+
==Support in games==
 
{{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
 
{{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
  
 
===Games with microphone support===
 
===Games with microphone support===
{{ii}} Famicom Controller II version has built-in microphone. Unfortunately, NES/Famicom emulators does not implemented microphones support yet.<ref>[https://github.com/0ldsk00l/nestopia/issues/210 Nestopia - mapping a button to the microphone key binding]</ref>
+
{{ii}} Famicom Controller II version has built-in microphone. Unfortunately, NES/Famicom emulators does not implemented microphones support yet.<ref>{{Refurl|url=https://github.com/0ldsk00l/nestopia/issues/210|title=Nestopia - mapping a button to the microphone key binding|date=June 2023}}</ref>
{{++}} Famicom Controller II for 'Nintendo Switch Online' has microphone's full support. [https://nintendosoup.com/the-official-famicom-switch-controllers-microphone-actually-works/ See more].
 
 
;List of Famicom games with microphone support:
 
;List of Famicom games with microphone support:
 
{{Standard table|Supported games|Notes|content=
 
{{Standard table|Supported games|Notes|content=
{{Standard table/rowalt|Apple Town Monogatari<ref>[https://www.famicomworld.com/forum/index.php?topic=2355.0 List of Controller II microphone games]</ref>|}}
+
{{Standard table/rowalt|Apple Town Monogatari<ref>{{Refurl|url=https://www.famicomworld.com/forum/index.php?topic=2355.0|title=List of Controller II microphone games|date=June 2023}}</ref>|}}
 
{{Standard table/rowalt|Bakushou!! Jinsei Gekijou|}}
 
{{Standard table/rowalt|Bakushou!! Jinsei Gekijou|}}
 
{{Standard table/rowalt|Bakushou!! Jinsei Gekijou 2|}}
 
{{Standard table/rowalt|Bakushou!! Jinsei Gekijou 2|}}
Line 112: Line 120:
 
{{Standard table/rowalt|Takeshi no Chousenjou|}}
 
{{Standard table/rowalt|Takeshi no Chousenjou|}}
 
{{Standard table/rowalt|The Legend of Zelda|(jp. Zelda no Densetsu: The Hyrule Fantasy)}}
 
{{Standard table/rowalt|The Legend of Zelda|(jp. Zelda no Densetsu: The Hyrule Fantasy)}}
}}
 
 
===Games with Nintendo button prompts===
 
{{ii}} Total number of games: '''{{#cargo_query:
 
tables=Infobox_game,Input
 
|join on=Infobox_game._pageName=Input._pageName
 
|fields=COUNT(*)
 
|where=Input.Other_button_prompts HOLDS LIKE 'Nintendo'
 
|format=text
 
}}'''.
 
{{ii}} The controller's button positions and colors, and the amount of buttons, differ considerably from those of other Nintendo controllers. As such, the list below should be treated with some caution.
 
{{ii}} Please note, that this is only list for games that offer Nintendo button prompts.
 
{{--}} Some may require use of [[Switch Pro Controller]] emulation. Refer to game-specific articles for details.
 
{{#cargo_query:
 
tables=Infobox_game,Input
 
|join on=Infobox_game._pageName=Input._pageName
 
|where=Input.Other_button_prompts HOLDS LIKE 'Nintendo'
 
|order by=Infobox_game.Released DESC
 
|fields=Infobox_game._pageName,Infobox_game.Series,Infobox_game.Developers,Infobox_game.Publishers,Infobox_game.Released,Infobox_game.Available_on
 
|format=template
 
|named args=yes
 
|limit=20
 
|intro={{Game list/intro}}
 
|template=Game list/row
 
|outro=</table></div>
 
 
}}
 
}}
  

Latest revision as of 00:26, 6 March 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Nintendo Entertainment System Controller
Nintendo Entertainment System Controller cover
XInput support
Connection method
Wired adapter
Successor
Super Nintendo Entertainment System Controller
NES Controller for Nintendo Switch Online
Nintendo Entertainment System Controller on Wikipedia

The Nintendo Entertainment System Controller, also known as the NES Controller and Famicom Controller, is a game controller released by Nintendo on July 15, 1983. it was released alongside the Nintendo Entertainment System.

The NES Controller is rather basic, featuring a digital D-pad, 2 face buttons and 2 functional buttons on a square-shaped controller design.

The original Famicom Controller released in Japan is hardwired to the console itself. The NES Controller released in the US and Europe territory can be detached from the console, and has a proprietary controller port. In the later life cycle of the NES, the New NES Controller was released alongside the New NES model, now detachable from the console regardless of regions sold. A replica of the NES Controller was released in 2016 alongside the NES Classis Edition mini-console, and can be connected to the Wii Remote.

Because they have proprietary controller port, the original iterations of the NES controllers requires a third-party adapter to be used in order to connect to the PC, but even then, they will act as a generic DirectInput device. The Wii-compatible models requires either a Wii Remote or a third-party adapter to be used on PC.

Inputs

  • 4 × digital buttons: 𝐀, 𝐁, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
  • 4 × digital directional buttons (d-pad): , , ,
  • Microphone (Famicom Controller II version)

Controller variations

Famicom Controller

Nintendo Famicom Controller II with microphone.
Nintendo Famicom Controller II with microphone.
The original model Famicom features two game controllers, both of which are hardwired to the back of the console. The second controller, Famicom Controller II, lacks the sᴛᴀʀᴛ and sᴇʟᴇᴄᴛ buttons, but features a small microphone. The earliest produced Famicom units have square 𝐀 and 𝐁 buttons. This was changed to the circular designs because of the square buttons being caught in the controller casing when pressed down and glitches within the hardware causing the system to freeze occasionally while playing a game.

NES Classic Controller

In 2016 Nintendo released a replica of the original NES Controller, the NES Classic Controller is designed for use with the NES Classic Edition. Uses the Wii Remote controller plug, making it possible to use it with Virtual Console SNES games on Wii or Wii U consoles, also working with their adapters.
Controller's cord is short, only 0.91 m (3-foot).

Famicom Classic Controller

The controllers for the Japanese version are hardwired into the console just like in the original Famicom, so they cannot be used in conjunction with the Wii or PC.
The microphone on the Player 2 controller is cosmetic only and does not work.

Use with PC platforms

Windows

Supported features reWASD Steam Gamepad Phoenix
Virtual Xbox controller emulation [N 1]
Virtual Nintendo controller emulation [N 2]
Microphone
Multiple controllers
Keyboard & Mouse input emulation
Virtual DualShock emulation [N 3]
Retro DInput/WinMM compatibility
  1. Allows using controller as Xbox 360 and Xbox One virtual controllers.
  2. Allows using controller as virtual Switch Pro Controller.
  3. Allows using controller as DualShock 3 and DualShock 4 virtual controllers.

reWASD

Does not require manual driver installment.
Can emulate the DualShock 4 to play PS4 Remote Play, PS Now or Dualshock 4 compatible games. Including gyro and accelerometer control.
Can emulate the Xbox 360 controller to play XInput-compatible games.
Not free of charge. 14-days trial.
Does not have microphone support yet. Feature is still in planning phase.[1]
Custom configs for Nintendo Entertainment System Controller can be found in official Community Configs Library maintained by reWASD users.

XInput wrapping

With certain adapters and/or software, the NES controller and NES Classic controller acts as DirectInput controllers, making them possible to use any of the generic wrappers. See the controller article for those.

Hardware

Mayflash NES Controller Adapter

Connects NES or SNES controller.
Directly compatible with PC. No driver needed, just plug and play.
Two players can play simultaneously.
Compatible with PS3 console.

USB NES RetroPort v2

Works with standard controllers (original, Max, dogbone) and now PowerGlove, PowerPad, and Vaus gamepads.
No drivers to install or update.

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play.
A wide variety of controllers are fully supported right out of the box. See the Compatibility List.
Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible.
Adapter can update firmware and be used on PC, PS3 (up to 4 players), Xbox (single player only) or Switch (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. See more.
Allows to use special API to communicate with applications (eg. RetroArch). See API tool documentation.
A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. x360ce or XOutput).
Hotkey: Pressing and holding sᴛᴀʀᴛ will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like RetroArch.

Steam

The controller is recognized as a generic DirectInput controller on Steam, thus requiring remapping via Steam Input.

Support in games

Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.

Games with microphone support

Famicom Controller II version has built-in microphone. Unfortunately, NES/Famicom emulators does not implemented microphones support yet.[2]
List of Famicom games with microphone support
Supported games Notes
Apple Town Monogatari[3]
Bakushou!! Jinsei Gekijou
Bakushou!! Jinsei Gekijou 2
Bokosuka Wars
Doraemon
Family Basic
Kamen Rider Club
Kid Icarus (jp. Hikari Shinwa: Palutena no Kagami)
Kid Niki: Radical Ninja (jp. Kaiketsu Yanchamaru)
Raid on Bungeling Bay (jp. Raid on Bungeling Bay)
SD Kamen Rider
Star Luster
Star Soldier
Super Chinese 2
Super Pitfall II (jp. Atlantis no Nazo)
Takeshi no Chousenjou
The Legend of Zelda (jp. Zelda no Densetsu: The Hyrule Fantasy)

Other information

Technical information

Bliss-Box Gamer-Pro Adapter

Standard mapping:
Controller button Button label and axis
A Button 2
B Button 1
Select Button 5
Start Button 6
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right


References