Difference between revisions of "Command & Conquer: Red Alert 3"
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Revision as of 10:16, 6 August 2013
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
General information
- Steam Users' Forums for game series
- Steam Community Discussions
- Official Forums for game series
Availability
Improvements
Mods
An expansion/overhaul mod, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, Order of the Talon and Electrical Protectorate.
The original Red Alert recreated in the SAGE 2.0 engine
A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do.
Which ranges from:
- Missing features from older RA titles
- Graphical improvements
- Sound and particle effects
- Balance changes
- Addition of new/campaign only units.
Game data
Video settings
Widescreen resolution
Instructions |
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Input settings
System requirements