Difference between revisions of "Call of Duty: WWII"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 21:15, 17 November 2017
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Developers | |
---|---|
Sledgehammer Games | |
Raven Software | |
Publishers | |
Activision | |
Release dates | |
Windows | November 3, 2017 |
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Call of Duty: Mobile | TBA |
General information
- Official Call of Duty series site
- Call of Duty Wiki - A detailed wiki for every Call of Duty game
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/476600/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/476600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | :Lacks of Latin American translation (available on console version). Only Castillan traduction is available. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Sledgehammer Games made note that they plan to return to dedicated server hosting[1] | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 3074 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues unresolved
Crash to Desktop on Loading Screens
Instructions |
---|
Issues fixed
Game changes microphone gain at launch
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 2.7b |
Multiplayer | Steamworks |
System requirements
- Requires 64-bit OS
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 3225 3.3 GHz AMD Ryzen R5 1400 |
Intel Core i5 2400 AMD Ryzen R5 1600X |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 90 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 / 1050 AMD Radeon HD 7850 / RX 550 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 / 1060 AMD Radeon R9 390 / AMD RX 580 6 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/476600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (476600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.