BorderZone
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This page is for the 2005 RPG. For the unrelated 1987 text adventure game, see Border Zone.
Developers | |
---|---|
Saturn Plus | |
Orion Games | |
Publishers | |
2006-2018 | 1C Company |
2018-2022 | 1C Entertainment |
2022-present | Fulqrum Publishing |
Release dates | |
Windows | January 20, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Third-person |
Genres | RPG |
Themes | Fantasy, Post-apocalyptic |
BorderZone is a singleplayer third-person RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1] | |||
Publisher website | ||||
Amazon.com | ||||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\saves\config.cfg[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/289220/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/289220/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 1-16 samples | ||
Anti-aliasing (AA) | 2x-8x MSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8, 10 |
Processor (CPU) | 700.0 MHz | 1200 MHz or higher |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | Nvidia GeForce 2 MX 32 MB of VRAM | Nvidia GeForce 4 |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/289220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (289220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 5.0 5.1 Verified by User:Expack3 on 2021-02-06
- Tested using dgVoodoo 2.72. Game would not start correctly without DirectDraw, D3D7, and D3D8 wrapper DLLs present.