Difference between revisions of "Blade & Soul"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) (By request on IRC.) |
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|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen appears to actually be borderless windowed. Sometimes the mouse pointer can go out of the game screen, sometimes it doesn't. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = FXAA or LEAA (1 to 4) |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
+ | |Unlimited fps = false | ||
+ | |Unlimited fps notes = Maximum locked is 120 fps | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 22:04, 23 January 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Team Bloodlust | |
Publishers | |
NCSOFT | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 30, 2012 |
Warnings
- This game requires a constant internet connection for all game modes.
General information
- Official Site - English
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- NC account is required.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1, 2, 30 |
UDP | 500-600, 3500 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes |
---|
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | Intel Dual Core AMD Athlon 64X2 |
Intel Quad Core AMD Phenom II X4 |
System memory (RAM) | XP: 2 GB Vista, 7: 3 GB |
4 GB |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | nVidia Geforce 8600GT AMD Radeon HD4600 DirectX 9.0c compatible | nVidia Geforce 8800GT AMD Radeon HD4850 |