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Difference between revisions of "Bit.Trip Runner"

From PCGamingWiki, the wiki about fixing PC games
("Endless" runner)
 
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{{Infobox
+
{{Infobox game
|cover         = Bit.Trip Runner cover.png
+
|cover       = Bit.Trip Runner cover.png
|developer     = [[Wikipedia:Gaijin Games|Gaijin Games]]
+
|developers  =
|publisher     = [[Wikipedia:Aksys Games|Aksys Games]]
+
{{Infobox game/row/developer|Gaijin Games}}
|release dates = <sup>Windows, OS X</sup> 28 February 2011<br/><sup>Linux</sup> 13 December 2011
+
|publishers  =
 +
|engines     =  
 +
{{Infobox game/row/engine|Atrophy}}
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|February 28, 2011}}
 +
{{Infobox game/row/date|OS X|February 28, 2011}}
 +
{{Infobox game/row/date|Linux|December 13, 2011}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|bittrip-runner|rating}}
 +
{{Infobox game/row/reception|OpenCritic|10701/bit-trip-runner|rating}}
 +
{{Infobox game/row/reception|IGDB|bit-trip-runner|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Endless runner, Music/rhythm, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Bit.Trip }}
 +
|steam appid  = 63710
 +
|gogcom id    = 1460734409
 +
|gogcom id side = 1460734645
 +
|official site= http://totallychoice.com/games/bittrip-runner
 +
|hltb        = 1085
 +
|mobygames    = 49732
 +
|strategywiki =
 +
|wikipedia    = Bit.Trip Runner
 +
|winehq      = 13243
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 
}}
 
}}
{{:Bit.Trip (series)}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=1090 Steam Users' Forums] for the game
+
{{GOG.com links|1460734409|bittrip_series|for game series}}
{{mm}} [http://steamcommunity.com//app/63710 Steam Comunity Discussions]
+
{{mm}} [https://steamcommunity.com/app/63710/discussions/ Steam Community Discussions]
{{mm}} [http://bittripgame.com/bittrip-runner.html Official website] for the game
 
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://bittripgame.com/index.html Developer Website] | {{ID|DRM-free}} | Comes with Steam-key and soundtrack}}
+
{{Availability/row| Amazon.com | B00D2HVB7O | Steam | | | Windows, OS X }}
{{Availability Table/row| [http://www.desura.com/games/bittrip-runner Desura] | {{ID|Desura}} {{ID|DRM-free}} | Comes with DRM-free downloads }}
+
{{Availability/row| GamersGate | bittrip-runner | Steam | | | Windows, OS X }}
{{Availability Table/row| [http://apps.ubuntu.com/cat/applications/bittriprunner/ Ubuntu Software Centre] | {{ID|USC}} {{ID|DRM-free}} | }}
+
{{Availability/row| GOG.com | bittrip_runner | DRM-free | | | Windows, Linux }}
{{Availability Table/row| [http://store.steampowered.com/app/63710/ Steam] | {{ID|Steam}} | }}
+
{{Availability/row| Humble | bittrip-runner | DRM-free | | Steam | Windows, OS X }}
 +
{{Availability/row| Steam | 63710 | Steam | | | Windows, OS X }}
 +
{{Availability/row| developer | http://bittripgame.com/index.html | DRM-free | Includes soundtrack. | Steam | Windows, OS X, Linux | unavailable }}
 +
{{Availability/row| MacApp | id426568319 | MacApp | | | OS X | unavailable }}
 
}}
 
}}
  
 
==Game data==
 
==Game data==
===Save game location===
+
===Configuration file(s) location===
{{++}} The game supports Steam Cloud synchronization
+
{{Game data|
{{--}} The game doesn't use the XDG specifications on Linux
+
{{Game data/config|Windows|{{p|localappdata}}\BIT.TRIP RUNNER\}}
 +
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/BIT.TRIP RUNNER/|~/Documents/BIT.TRIP RUNNER/game.cfg}}
 +
{{Game data/config|Linux|{{p|linuxhome}}/.gaijin_games/bit.trip.runner/}}
 +
{{Game data/config|Steam|{{P|steam}}/userdata/{{P|uid}}/63710/remote/}}
 +
}}
 +
{{XDG|false}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\63710\}}
 +
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/BIT.TRIP RUNNER/|~/Documents/BIT.TRIP RUNNER/game.cfg}}
 +
{{Game data/saves|Linux|{{p|linuxhome}}/.gaijin_games/bit.trip.runner/}}
 +
}}
 
{{ii}} The save games are cross-platform
 
{{ii}} The save games are cross-platform
  
{{Game Location Table|
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Game Location Table/row|Windows 7 (Steam)|\Users\<username>\AppData\Local\BIT.TRIP RUNNER\}}
+
{{Save game cloud syncing
{{Game Location Table/row|Windows 7|\Users\<username>\AppData\Local\Gaijin Games\BIT.TRIP RUNNER\}}
+
|discord                  =
{{Game Location Table/row|Windows XP (Steam)|\Documents and Settings\<username>\Local Settings\Application Data\BIT.TRIP RUNNER\}}
+
|discord notes            =
{{Game Location Table/row|Windows XP|\Documents and Settings\<username>\Local Settings\Application Data\Gaijin Games\BIT.TRIP RUNNER\}}
+
|epic games launcher      =
{{Game Location Table/row|Mac|?}}
+
|epic games launcher notes =
{{Game Location Table/row|Linux|~/.gaijin_games/bit.trip.runner/}}
+
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Bit.Trip Runner game settings.png|General settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/bittrip-runner/en
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = unsupported
 +
|ultrawidescreen wsgf award = unsupported
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes= Always runs in 16:9. 21:9 and wider are {{term|stretched}} 16:9.
 +
|multimonitor              = false
 +
|multimonitor notes        = {{term|Stretched}} from 16:9.
 +
|ultrawidescreen            = false
 +
|ultrawidescreen notes      = {{term|Stretched}} from 16:9.
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = n/a
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = false
 +
|120 fps notes              = 60 FPS cap. Game also has motion blurring issues with refresh rates above 60 Hz.{{cn|date=2021-97-24}}
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 
}}
 
}}
  
==Video settings==
+
==Input==
[[File:Bit.Trip Runner game settings.png|290px|right|thumb|General settings.]]
+
{{Input
{{Video Settings
+
|key remap                = false
|widescreen_resolution      =false
+
|key remap notes          = The game features multiple different keymaps.
|widescreen_resolution_notes=The game always runs in 16:9
+
|acceleration option      = n/a
|multimonitor               =unknown
+
|acceleration option notes =
|multimonitor_notes         =
+
|mouse sensitivity        = unknown
|windowed                  =true
+
|mouse sensitivity notes  =
|windowed_notes            =
+
|mouse menu                = false
|fullscreen                =unknown
+
|mouse menu notes          =
|fullscreen_notes          =
+
|invert mouse y-axis      = n/a
|anisotropic                =unknown
+
|invert mouse y-axis notes =  
|anisotropic_notes         =
+
|touchscreen               = unknown
|antialiasing               =unknown
+
|touchscreen notes         =  
|antialiasing_notes         =
+
|controller support        = true
|vsync                      =true
+
|controller support notes  = XInput controllers only.
|vsync_notes                =
+
|full controller          = true
 +
|full controller notes    =  
 +
|controller remap          = false
 +
|controller remap notes    =
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = n/a
 +
|invert controller y-axis notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|xinput controllers        = true
 +
|xinput controllers notes  =  
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers         = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = false
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =  
 
}}
 
}}
  
==Input settings==
+
==Audio==
{{ii}} Only the Xbox 360 wired controller is officially supported
+
{{Audio
{{Input Settings
+
|separate volume          = false
|key_remap                  =false
+
|separate volume notes    = No sound options whatsoever.
|key_remap_notes            =The game features multiple different keymaps
+
|surround sound          = false
|controller_support         =true
+
|surround sound notes    =
|controller_support_notes  =
+
|subtitles                = n/a
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = false
 +
|mute on focus lost notes =
 +
|eax support              =  
 +
|eax support notes         =  
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
==System requirements==
+
{{L10n|content=
{{System Requirements
+
{{L10n/switch
|OSfamily_ = Windows
+
|language  = English
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =  
 +
}}
 +
}}
  
|minOS_  = Windows XP
+
==Other information==
|minproc_ = 2.0 GHz
+
===Configuration===
|minmem_  = 512 MB
+
A few further settings are available in the file ''game.cfg''.
|minHD_  = 26 MB
+
{| class="wikitable"
|minGPU1_ = OpenGL 2.1 and shader model 3, 128 MB
+
|-
 +
! scope="col" width="130px" | Name
 +
! scope="col" width="200px" | Value
 +
! scope="col" width="390px" | Description
 +
|-
 +
!| Fullscreen
 +
|| ''Yes'', ''No''
 +
|| Sets whether to run the game in fullscreen or windowed mode.
 +
|-
 +
!| Resolution
 +
|| ''<width> x <height> x <depth> @ <refresh rate>''
 +
|| Desired resolution in fullscreen, depth and refresh rate are optional.
 +
|-
 +
!| WindowSize
 +
|| ''<width> x <height>''
 +
|| Desired resolution when windowed.
 +
|-
 +
!| VSync
 +
|| ''Yes'', ''No''
 +
|| Enables vertical sync.
 +
|-
 +
!| EnableVibration
 +
|| ''Yes'', ''No''
 +
|| Enables gamepad vibration.
 +
|-
 +
!| SoundDevice
 +
|| ''Generic Software'', plus others based on your sound card.
 +
|| Requests a specific sound device to be used, can be used to work around driver problems.
 +
|-
 +
!| ForceFixedFunction
 +
|| ''Yes'', ''No''
 +
|| Offloads some function to the CPU to run on older graphics cards. Not officially supported.
 +
|}
  
|recOS_   =  
+
==Other information==
|recproc_ =  
+
===API===
|recmem_ =  
+
{{API
|recHD_  =  
+
|direct3d versions      = 9
|recGPU1_ =  
+
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes   =  
 +
|metal support          =  
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions =  
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        = ''This 32-bit-only macOS game '''does not work''' on macOS Catalina (10.15) or later.''<ref>{{Refurl|url=https://www.gog.com/game/bittrip_runner|title=GOG.com - BIT.TRIP Runner|date=2021-07-24|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref>
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
{{System Requirements
+
===Middleware===
|OSfamily_ = Mac
+
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =  
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
  
|minOS_  = 10.6
+
==System requirements==
|minproc_ = 2.0 GHz
+
{{System requirements
|minmem_  = 512 MB
+
|OSfamily = Windows
|minHD_  = 26 MB
 
|minGPU1_ = OpenGL 2.1 and shader model 3, 128 MB
 
  
|recOS_   =  
+
|minOS    = XP SP3
|recproc_ =  
+
|minCPU   = 2.0 GHz
|recmem_ =  
+
|minRAM  = 512 MB
|recHD_  =  
+
|minHD    = 100 MB
|recGPU1_ =  
+
|minVRAM = 128 MB
 +
|minDX    = 9.0c
 +
|minSM    = 3
 +
|minaudio = Stereo output
 
}}
 
}}
  
{{System Requirements
+
{{System requirements
|OSfamily_ = Linux
+
|OSfamily = OS X
 +
 
 +
|minOS    = 10.6.3
 +
|minCPU  = 2.0 GHz
 +
|minRAM  = 512 MB
 +
|minHD    = 100 MB
 +
|minVRAM  = 128 MB
 +
|minOGL  = 2.1
 +
|minSM    = 3
 +
|minaudio = Stereo output
 +
}}
  
|minOS_  = 2.6.28
+
{{System requirements
|minproc_ = 2.0 GHz
+
|OSfamily = Linux
|minmem_  = 512 MB
 
|minHD_  = 26 MB
 
|minGPU1_ = OpenGL 2.1 and shader model 3, 128 MB
 
  
|recOS_   =  
+
|minOS    = Ubuntu 14.04, 16.04
|recproc_ =  
+
|minCPU   = 2.0 GHz
|recmem_ =  
+
|minRAM  = 512 MB
|recHD_   =  
+
|minHD    = 100 MB
|recGPU1_ =  
+
|minVRAM = 128 MB
 +
|minOGL   = 2.1
 +
|minSM    = 3
 +
|minaudio = Stereo output
 +
|minother = libsdl1.2debian
 
}}
 
}}
  
[[Category:Game]]
+
{{References}}
[[Category:Linux]]
 
[[Category:Windows]]
 
[[Category:Mac]]
 

Latest revision as of 03:00, 30 November 2023

Bit.Trip Runner
Bit.Trip Runner cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows February 28, 2011
macOS (OS X) February 28, 2011
Linux December 13, 2011
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Controls Direct control
Genres Endless runner, Music/rhythm, Platform
Series Bit.Trip
Bit.Trip Runner on HowLongToBeat
Bit.Trip Runner on IGDB
Bit.Trip Runner on MobyGames
Bit.Trip Runner on Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Runner3 2018

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Bit.Trip Runner is a singleplayer endless runner, music/rhythm and platform game in the Bit.Trip series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
GamersGate
Icon overlay.png
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Developer website (unavailable)
DRM-free
Includes soundtrack.
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BIT.TRIP RUNNER\
macOS (OS X) $HOME/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux $HOME/.gaijin_games/bit.trip.runner/
Steam <Steam-folder>/userdata/<user-id>/63710/remote/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/63710/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\63710\
macOS (OS X) $HOME/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux $HOME/.gaijin_games/bit.trip.runner/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/63710/pfx/[Note 1]
The save games are cross-platform

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Always runs in 16:9. 21:9 and wider are stretched 16:9.
Multi-monitor
Stretched from 16:9.
Ultra-widescreen
Stretched from 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
60 FPS cap. Game also has motion blurring issues with refresh rates above 60 Hz.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
No sound options whatsoever.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

Configuration

A few further settings are available in the file game.cfg.

Name Value Description
Fullscreen Yes, No Sets whether to run the game in fullscreen or windowed mode.
Resolution <width> x <height> x <depth> @ <refresh rate> Desired resolution in fullscreen, depth and refresh rate are optional.
WindowSize <width> x <height> Desired resolution when windowed.
VSync Yes, No Enables vertical sync.
EnableVibration Yes, No Enables gamepad vibration.
SoundDevice Generic Software, plus others based on your sound card. Requests a specific sound device to be used, can be used to work around driver problems.
ForceFixedFunction Yes, No Offloads some function to the CPU to run on older graphics cards. Not officially supported.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.[1]
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support
Sound (audio device) Stereo output
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Sound (audio device) Stereo output
Linux
Minimum
Operating system (OS) Ubuntu 14.04, 16.04
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Sound (audio device) Stereo output
Other libsdl1.2debian


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. GOG.com - BIT.TRIP Runner - last accessed on 2021-07-24
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."