Difference between revisions of "Beyond Normandy: Assignment Berlin"
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{{Infobox game | {{Infobox game | ||
|cover = Beyond Normandy - Assignment Berlin cover.jpg | |cover = Beyond Normandy - Assignment Berlin cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|ValuSoft}} | {{Infobox game/row/publisher|ValuSoft}} | ||
+ | {{Infobox game/row/publisher|Russobit-M|Russia}} | ||
+ | {{Infobox game/row/publisher|Game Factory Interactive}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RenderWare}} | {{Infobox game/row/engine|RenderWare}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 2003}} | {{Infobox game/row/date|Windows|October 2003}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe, Historical, World War II }} | ||
+ | {{Infobox game/row/taxonomy/series | Elite Forces }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |official site= https://web.archive.org/web/20031208154609/http://valusoft.com/products/berlin.html | ||
+ | |hltb = 77370 | ||
+ | |igdb = beyond-normandy-assignment-berlin | ||
+ | |lutris = beyond-normandy-assignment-berlin | ||
+ | |mobygames = 30098 | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20031208154609/http://valusoft.com/products/berlin.html Official site] - retrieved with Wayback machine from December 8, 2003. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | DRM-free | | | Windows }} |
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\Savegames}} | + | {{Game data/saves|Windows|{{p|game}}\Savegames\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|Beyond Normandy Assignment Berlin - Video Settings.png|Video settings.}} |
− | |wsgf link = | + | {{Image|Beyond Normandy Assignment Berlin - Texture Settings.png|Texture settings.}} |
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/beyond-normandy-assignment-berlin/en | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
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|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Resolutions up to 1600x1200; for higher resolutions | + | |widescreen resolution notes= Resolutions up to 1600x1200; for higher resolutions, use the [https://community.pcgamingwiki.com/files/file/2958-beyond-normandy-assignment-berlin-widescreen-fov-fix/ Widescreen & FOV Fix]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = FOV | + | |multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2958-beyond-normandy-assignment-berlin-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use the [https://community.pcgamingwiki.com/files/file/2958-beyond-normandy-assignment-berlin-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use the [https://community.pcgamingwiki.com/files/file/2958-beyond-normandy-assignment-berlin-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Beyond Normandy Assignment Berlin - Mouse Settings.png|Mouse settings.}} |
+ | {{Image|Beyond Normandy Assignment Berlin - Keyboard Settings.png|Keyboard settings.}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Beyond Normandy Assignment Berlin - Audio Settings.png|Audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
+ | |separate volume notes = SFX and Music volume sliders. | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-14|comment=According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 14:00, 16 April 2024
Developers | |
---|---|
Sproing Interactive Media | |
Publishers | |
ValuSoft | |
Russia | Russobit-M |
Game Factory Interactive | |
Engines | |
RenderWare | |
Release dates | |
Windows | October 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, Historical, World War II |
Series | Elite Forces |
Beyond Normandy: Assignment Berlin is a singleplayer first-person action, FPS and shooter game in the Elite Forces series.
General information
- Official site - retrieved with Wayback machine from December 8, 2003.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.txt[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Savegames\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Resolutions up to 1600x1200; for higher resolutions, use the Widescreen & FOV Fix. | ||
Multi-monitor | Use the Widescreen & FOV Fix. | ||
Ultra-widescreen | Use the Widescreen & FOV Fix. | ||
4K Ultra HD | Use the Widescreen & FOV Fix. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX and Music volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | [1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | Intel Pentium III 700 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectX 8.1-compatible | |
Other | 4x-speed CD-ROM drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-04-14
- According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").