Beach Head 2000
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Developers | |
---|---|
Digital Fusion | |
Exelweiss Entertainment | |
Publishers | |
Retail | WizardWorks |
Digital | Digital Fusion |
Release dates | |
Windows | June 14, 2000 |
Mac OS (Classic) | June 15, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Series | Beach Head |
Beach Head | |
---|---|
Beach Head 2000 | 2000 |
Beach Head 2002 | 2001 |
Beach Head: Desert War | 2003 |
Beach Head | 2024 |
Beach Head 2000 is a singleplayer first-person shooter game in the Beach Head series.
The game is difficult to run on modern systems; does not work on Windows 8.1 and 10 while HUD flickers on Windows 7.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/509610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/509610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched from 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 640x480. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Framerate limiter toggled by pressing L. | ||
60 FPS and 120+ FPS | Game runs faster when run above 30FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Adjust by pressing - or +. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Toggled by pressing I or R. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound toggled on or off by pressing S. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000 |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 75 MB | |
Video card (GPU) | DirectX 7.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (509610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).