Difference between revisions of "Arcade Game Series: Pac-Man"
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− | |widescreen resolution notes= The game uses a 3:4 aspect ratio, with borders along the screen.<ref>{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> | + | |widescreen resolution notes= The game uses a 3:4 aspect ratio, with borders along the screen.<ref name="refcheck Ptolemy">{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> |
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− | |borderless windowed notes = Fullscreen mode.<ref>{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> | + | |borderless windowed notes = Fullscreen mode.<ref name="refcheck Ptolemy">{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> |
|anisotropic = n/a | |anisotropic = n/a | ||
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|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Capped at 60fps.<ref>{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> | + | |120 fps notes = Capped at 60fps.<ref name="refcheck Ptolemy">{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> |
|hdr = unknown | |hdr = unknown | ||
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− | |mouse menu notes = Mouse is not supported.<ref>{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> | + | |mouse menu notes = Mouse is not supported.<ref name="refcheck Ptolemy">{{Refcheck|user=Ptolemy|date=2019-10-12}}</ref> |
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|surround sound = n/a | |surround sound = n/a | ||
− | |surround sound notes = Game audio is mono.<ref | + | |surround sound notes = Game audio is mono.<ref name="engineversion"/> |
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Revision as of 11:00, 9 June 2020
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Developers | |
---|---|
Bandai Namco Entertainment | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 19, 2016 |
Taxonomy | |
Series | Pac-Man, Arcade Game Series |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\ArcadeGameSeries\<user-id>\PAC-MAN\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/394160/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game uses a 3:4 aspect ratio, with borders along the screen.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen mode.[2] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60fps.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not supported.[2] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Game audio is mono.[1] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | 2.3 GHz | 2.69 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | Intel HD Graphics 3000 DirectX 9.0c compatible | Intel HD Graphics 3000 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.1.3f1[1]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/394160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (394160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Ptolemy on 2019-10-26
- ↑ 2.0 2.1 2.2 2.3 Verified by User:Ptolemy on 2019-10-12