Unreal Tournament 3
Cover image missing, please upload it | |
Developers | |
---|---|
Epic Games | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 19, 2007 |
Warnings
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
General information
- Official developer site
- Official game site
- Epic Games Official Forum
- Steam Community Discussions
- Steam Users' forum - For game series
- Planet Unreal
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Availability
- The serial key is used either for installation or tied to an online account for use with online play. Can also be activated via Steam using a retail serial key.
Essential improvements
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
- Ultron has a forum post that has various fixes and tweaks for the game.
Official Patch
- The latest patch is version 5.
- Only needed for retail versions.
Titan Pack
- Free DLC that adds a significant amount of fixes and content.
- You don't need Titan Pack if you've bought the Black edition.
Increase Player-Model Resolution
Insert these lines in your UTCustomChar.ini
file under [UTGame.UTCustomChar_Data]
BodyMaxTexSize[0]=2048 BodyMaxTexSize[1]=2048 BodyMaxTexSize[2]=256 BodyMaxTexSize[3]=256 BodyMaxTexSize[4]=512 HeadMaxTexSize[0]=2048 HeadMaxTexSize[1]=2048 HeadMaxTexSize[2]=512 HeadMaxTexSize[3]=256 HeadMaxTexSize[4]=256 SelfBodyMaxTexSize[0]=2048 SelfBodyMaxTexSize[1]=2048 SelfBodyMaxTexSize[2]=256 SelfBodyMaxTexSize[3]=256 SelfBodyMaxTexSize[4]=512 SelfHeadMaxTexSize[0]=2048 SelfHeadMaxTexSize[1]=2048 SelfHeadMaxTexSize[2]=512 SelfHeadMaxTexSize[3]=256 SelfHeadMaxTexSize[4]=256
Mods
Where to Download
Mods can be easily found through quick Google searches; there are many fan sites dedicated to Unreal Tournament 3 modding with the most popular being Beyond Unreal or Epic Games Official Forums. Epic Games Official Forums have a forum category for custom maps and mods. An Epic Games Forum post has the winners of the "Make Something Unreal" contest which list many great mods for different categories.
Maps
Maps are custom levels that are created using mod tools or editors.
- A forum user at Giant Bomb has compiled a list of essential maps, although some have broken links.
- A list of essential custom maps for Unreal Tournament 3 can be found on GameSpy's Planet Unreal website.
- Community Bonus Pack (CBP) is a famous map pack featuring many great high quality maps.
- The COMP (Competitive) Map Pack focuses more on competitive 1-on-1 style maps.
- The Unreal Old Friends Map Packs Volume 1 and Volume 2 contain a high amount of high quality maps in various game types.
Characters and Skins
Characters are unique custom races that can be downloaded, skins are different color schemes or textures for current existing races.
- Skins and characters can be downloaded from Beyond Unreal's Skin City website.
Total Conversion
Total conversion mods use the game's engine, while letting you play a whole new game, for example The Ball mod which is a single player total conversion mod.
- Total conversion mods can mostly be found in Mod DB's Unreal Tournament 3 page.
- The Haunted is the winner of the "Make Something Unreal" contest and one of many entries of the contest that have gone commercial as a stand alone game.
- Angels Fall First is a large scale sci-fi multiplayer mod that has now undergone UDK development.
- Renegade-X is a multiplayer mod that is a remake of the Command & Conquer: Renegade game.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Multi-monitor
- The game is compatible with AMD/ATI's Eyefinity solution and NVIDIA's Vision Surround solution although the HUD elements are enlarged and disproportional. Increasing the FOV can help with multimonitor displays but the weapon view models and HUD elements get in the way. Widescreen Gaming Forum's article also has an FOV fix for multimonitor displays as well as more information.
Field of view (FOV)
- Unreal Tournament 3 supports an FOV view slider in the options menu, however the slider moves to a maximum of 100 which is roughly correct for 16:10 displays. As described in Widescreen Gaming Forum's article, a custom mutator, FreeFOV must be used to increase the FOV further for 16:9 displays.
Anisotropic filtering (AF)
- Unreal Tournament 3 does not have an anisotropic filtering option, it's changed through the "Texture Quality" option. Anisotropic filtering can be forced through AMD/ATI or NVIDIA driver settings.
Anti-aliasing (AA)
- Unreal Tournament 3 does not natively support anti-aliasing and must be forced through AMD/ATI or NVIDIA driver settings.
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2 GHz or AMD Athlon XP 2000+ | Intel Pentium 4 2.4 GHz or AMD Athlon XP 2400+ |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB free | |
Video card (GPU) | NVIDIA GeForce 6200 or ATi Radeon 9600 | NVIDIA GeForce 7800 GTX or ATi Radeon X1300 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.