Key points
- OpenXCom is currently available for TftD, with a new beta build every night.
- Some issues, such as gamebreaking bugs with the research tree and the difficulty being locked to Beginner, are still present without OpenTftD.
General information
- UFOpaedia - A huge wiki for the XCOM series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- OpenXCom for a beta build of OpenTFTD, an open-source restoration project.
Availability
Version differences
The Collectors Edition ("Gold") is Windows native and, thus, wont run in DOS. It also has the difficulty bug patched.
Essential improvements
- An open-source, multi platform remake with various improvements.[1][2]
- Unlimited save games support, along with native widescreen support and proper audio formats.
- DOSBox no longer required, simply copy the new OpenXcom files where the main executable is located or use the provided installer.
- Beta builds of TftD are compatible with both XCOM: UFO Defense as well as Terror form the Deep.
- New beta builds are released every night.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Network
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
|
2 |
Versus Hotseat. Requires XcomUtil; a tutorial explaining the process can be found here. A batch to simplify the process can also be found here (direct link). |
LAN play |
| 2 |
Versus Use the above method, but also requires passing save files around via sneakernet (physical media) |
Online play |
| 2 |
Versus Same as above, but use email instead of sneaker net. |
Other information
API
Technical specs |
Supported |
Notes |
Software renderer |
|
|
DOS video modes |
VGA |
SVGA compatible. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
5.0 |
6.2 |
Processor (CPU) |
Intel 386 33 MHz
| Intel 486 50 MHz |
System memory (RAM) |
4 MB |
8 MB |
Hard disk drive (HDD) |
60 MB |
63 MB |
Video card (GPU) |
VGA
| SVGA |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References