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Controller:HORI Fighting Stick (Generation 2)

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HORI Fighting Stick (Generation 2)
HORI Fighting Stick (Generation 2) cover
XInput support
Connection method
Wired adapter
Predecessor
HORI Fighting Stick (Generation 1)
Successor
HORI Fighitng Stick (Generation 3)

The second-generation of the HORI Fighting Stick are a series of arcade game controllers released by HORI since January 6, 1994.

Unlike the first-generation models which has the metal enclosure, the second-generation Fighting Stick models went with the plastic enclosure with a metal faceplate. While turbo function was retained, the slow-motion function have been removed.

The Fighting Stick NEO is the first model in this generation and was made specifically for the SNK Neo-Geo AES console. It is followed by the improved Fighting Stick NEO II on December 9, 1994, which has improved joystick and buttons. The Saturn-compatible and the PlayStation-compatible models, the Fighting Stick SS and the Fighting Stick PS, were released on December 21 and December 22, 1994 respectively, and has 8 buttons instead of four on the NEO and NEO II.

However, the Fighting Stick NEO and Fighting Stick NEO II were the main sources of the Hori vs. SNK court case, where the latter accused Hori for infringing their copyrights on the Neo-Geo. In the end, Hori was ordered to not show the "NEO" name on their products and pay 121 million yens in compensatory damages to SNK after the judges found that it had violated SNK's trademark.[1]

Due to made specifically for the two aforementioned consoles, all second-generation Fighting Stick models requires a third-party adapter to be able to use on PC (See Adapters), and even then, they will acts as DirectInput devices, requiring the use of a third-party wrapper to play games that only support the XInput API.

NEO/NEO II inputs

  • 1 × digital joystick on the main panel: , , ,
  • 4 × digital face buttons on the main panel: A, B, C, D
  • 4 × 2-step slider toggle switches on the sub panel for turbo function for each buttons: ᴛᴜʀʙᴏ × 4
  • 2 × digital functional buttons on the sub panel: sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ

SS inputs

  • 1 × digital joystick on the main panel: , , ,
  • 8 × digital face buttons on the main panel: 𝐀, 𝐁, 𝐂, 𝐗, 𝗬, 𝐙, 𝐋, 𝐑
  • 8 × 2-step slider toggle switches on the sub panel for turbo function for each buttons: ᴛᴜʀʙᴏ × 8
  • 1 × digital functional button on the sub panel: sᴛᴀʀᴛ

PS inputs

  • 1 × digital joystick on the main panel: , , ,
  • 8 × digital face buttons on the main panel: △ ᴛʀɪᴀɴɢʟᴇ, ○ ᴄɪʀᴄʟᴇ, × ᴄʀᴏss, □ sᴏ̨ᴜᴀʀᴇ, L1, R1, L2, R2
  • 8 × 2-step slider toggle switches on the sub panel for turbo function for each buttons: ᴛᴜʀʙᴏ × 8
  • 2 × digital functional buttons on the sub panel: sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ

Controller variations

The Fighting Stick NEO II
The Fighting Stick NEO II
The Fighting Stick SS
The Fighting Stick SS
The Fighting Stick PS
The Fighting Stick PS
The Fighting Stick NEO is a Neo-Geo-compatible model and has 4 face buttons.
The Fighting Stick NEO II is an improved version of the Fighting Stick NEO. It has 4 face buttons.
The Fighting Stick SS is a Saturn-compatible model has 8 face buttons.
The Fighting Stick PS is a PlayStation-compatible model has 8 face buttons.

Use with PC platforms

Windows

Supported features reWASD Steam Gamepad Phoenix
Virtual Xbox controller emulation [N 1]
Virtual Nintendo controller emulation [N 2]
Multiple controllers
Keyboard & Mouse input emulation
Virtual DualShock emulation [N 3]
Retro DInput/WinMM compatibility
  1. Allows using controller as Xbox 360 and Xbox One virtual controllers.
  2. Allows using controller as virtual Switch Pro Controller.
  3. Allows using controller as DualShock 3 and DualShock 4 virtual controllers.

reWASD

Supports the Fighting Stick via a wired adapter, does not require manual driver installment.
reWASD does not work with third-party drivers. Unsupported yet adapters have to be reported on official forum to implement their support.
LED shows which config slot is active at the moment.
Can emulate tje DS4 controller to play PS4 Remote Play, PS Now or Dualshock 4 compatible games. Including gyro and accelerometer control.
Can emulate the Xbox 360 controller to play XInput compatible games.
Not free of charge. 14-days trial.
Custom configs can be found in official Community Configs Library maintained by reWASD users.

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

Steam

With most adapters, Steam may recognize the Fighting Stick as a generic DirectInput device, thus requiring manual button mappings via Steam Input.

Hardware

Adapters

Raphnet Neo Geo controller to USB adapter

For Fighting Stick NEO and NEO II only.
Specialized Neo-Geo-to-USB adapter.
Adapter has updatable firmware, which can be updated via the Raphnet adapter management too
Only act as a DirectInput device, requiring a third-party wrapper.[2]

Mayflash SEGA Saturn Adapter

For Fighting Stick SS only.
Direct Input (standard HID protocol) supports 2 controllers at the same time. Xinput (Xbox 360 protocol) supports one controller per individual adapter.
Directly compatible with PC. No driver needed, just plug and play.
Compatible with PS3 console.
Supports SEGA SATURN 3D Control Pad.

Mayflash 3 in 1 Magic Joy Box

For Fighting Stick PS only.
Just plug and play, no driver needed.
Compatible with Windows 98, ME, 2000, XP, Vista and Windows 7, Windows 8 32 bit and 64 bit, Windows 10.
Support all buttons on the game controller.
Three players can play simultaneously (but requires Xbox and GameCube controllers).
Only for one player.

Mayflash Super Dual Box Pro

For Fighting Stick PS only.
Converts any PS/PS2 game controller for use on PC. Compatible with Windows XP/2000/ME/9X.
Works with PS/PS2 gamepads, steering wheels and dancing mats.
Supports Auto-fire function for all buttons via PC interface.
Re-maps all the buttons as you need.
Allows 2 players to play at the same time.
Supports vibration (Rumble/Force Feedback).

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play.
A wide variety of controllers are fully supported right out of the box. See the Compatibility List.
Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible.
Adapter can update firmware and be used on PC, PS3 (up to 4 players), Xbox (single player only) or Switch (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. See more.
Allows to use special API to communicate with applications (eg. RetroArch). See API tool documentation.
A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
Hot Swap support. This feature makes it easy to switch between controllers in mid-game. If Auto Pause is enabled (default setup). The adapter will pause your game while you switch, and you can continue playing when you're ready. The new controller is detected automatically.
Auto Pause: when the adapter senses the controller has become unplugged, it presses the pause button.
Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. x360ce or XOutput).
Hotkey: Pressing and holding sᴛᴀʀᴛ will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like RetroArch.

Support In Games

Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.

Games with DualShock button prompts

Total number of games:
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.

For Fighting Stick PS only
Please note, that this is only list for games that offer DualShock button prompts.
Some may require use of DualShock 4 emulation. Refer to game-specific articles for details.
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References