Glow Ball - The Billiard Puzzle Game
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Developers | |
---|---|
WTFOMGames | |
Release dates | |
Windows | February 19, 2014 |
Linux | February 19, 2014[citation needed] |
Taxonomy | |
Series | Glow Ball |
Glow Ball | |
---|---|
Glow Ball - The Billiard Puzzle Game | 2014 |
Glow Ball - Not a Billiard Puzzle Game | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8, 8.1 |
Processor (CPU) | SSE2 instruction set support (Pentium 4, Intel Atom, Athlon XP or highter) 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | generally everything made since 2004 should work DirectX 9.0c compatible Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04+ | SteamOS+ |
Processor (CPU) | SSE2 instruction set support (Pentium 4, Intel Atom, Athlon XP or highter) 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | generally everything made since 2004 should work Shader model 2.0 support |