I-Ninja
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Argonaut Games | |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | April 23, 2004 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Configuration\options.dat[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saved Games[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | FMVs at 30 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Requires a No-CD executable.
- Stretches HUD elements.
Fix aspect ratio[5] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | While no information online, the game refuses/refused to remap keys unless a PS/2 keyboard is attached on some legacy systems | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse input in the game. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Input in game is still recognized while navigating Big Picture Mode. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Button prompts | Uses action names (example: Jump is mapped to the A Button, so the tutorial says "Press JUMP") | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME | 2000, XP |
Processor (CPU) | Intel Pentium III 800 MHz | Intel Pentium III 1.0 GHz |
System memory (RAM) | 64 MB | 256 MB |
Hard disk drive (HDD) | 1.15 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible | 64 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
Official website - http://i-ninja-game.com/