Mighty Switch Force! Hyper Drive Edition
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
WayForward Technologies | |
Engines | |
EngineBlack | |
Release dates | |
Windows | June 25, 2015 |
Taxonomy | |
Series | Wayforwards Mighty series |
Wayforwards Mighty series | |
---|---|
Mighty Switch Force! Hose It Down! | 2015 |
Mighty Switch Force! Hyper Drive Edition | 2015 |
Mighty Switch Force! Academy | 2015 |
Mighty Switch Force! Collection | 2019 |
- A remastered version of Mighty Switch Force!, which was previously exclusive to Nintendo platforms prior to its inclusion with Hyper Drive Edition in Mighty Switch Force! Collection.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam DRM.
- Soundtrack is available for free at composer's Bandcamp, you can also pay what you want.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.txt[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/366970/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\366970\remote\save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/366970/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Introduces massive input lag on 60Hz monitors. See Input lag. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Button prompts are always shown as 360 buttons.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used outside of menus. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | Only shown in options menu. Additionally shoulder buttons can be used for switch action. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound. | |
Surround sound | ||
Subtitles | Very small amount of audio. | |
Closed captions | ||
Mute on focus lost | Pauses on focus lost and pause menu doesn't have any audio. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Issues fixed
Input lag
- Game's own vsync introduces massive input lag with 60 Hz monitors.[1]
Disable vsync from GPU control panel[citation needed] |
---|
Notes
|
Force vsync externally[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | 7, 8 |
Processor (CPU) | Intel Pentium 4 2.4 GHz with Hyper Threading | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Intel HD Graphics DirectX 11 compatible | Nvidia GeForce 200 series AMD Radeon HD5000 series 512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/366970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (366970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.