Key points
- Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Maps for Rising Storm will have a RS prefix.
- Steam Workshop integration
General information
- Official Website
- Official forums
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Version differences
- Digital Deluxe Edition unlocks 4 weapons from the start (for Red Orchestra 2), gives you 2 playable skins for Killing Floor and includes the game soundtracks.
DLC and expansion packs
Name |
Notes |
|
Armored Assault |
Free, included in latest update |
|
Armored Assault Part 2 |
Free, included in latest update |
|
Island Assault |
Free, included in latest update |
|
Counterattack Map Pack |
Free, included in latest update |
|
Counterattack Map Pack 2 |
Free, included in latest update |
|
Reinforcement Pack |
Free, included in latest update |
|
Game of the Year Edition |
Free, included in latest update |
|
Digital Deluxe Upgrade |
Converts a standard version of the game into the Digital Deluxe Edition. |
|
Essential improvements
Skip intro videos
Makes in game text more consistent. Special version with native faction class names is available here.
Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.
Game data
In-game general settings.
Configuration file(s) location
Video settings
Template:Video settings
- A guide for optimizing performance can be found here, here and here.
Set resolution in console[1]
|
- Open the console with ~ or F3.
- Enter
setres 2560x1080 (replace with the resolution you want).
- Press ↵ Enter to apply, then close the console again.
|
Notes
- Use at your own risk when playing online on cheat-protected servers.
Force using DxWnd[citation needed]
|
- Set the game to fullscreen mode using in-game options.
- In DxWnd, choose Edit and Add.
- In a Main tab, for Path click on a button
... .
- Go to
<path-to-game> and choose ROGame.exe.
- Check fields in Generic area: Hook Enabled, Run in Window and Hook all DLLs.[2]
- In Position area change X,Y coordinates to Desktop and click OK to close a configuration window.
- Launch the game via Steam while running DxWnd in the backround.
|
Force using GeDoSaTo[3]
|
- Download GeDoSaTo from here.
- After installing it, select "Edit Settings".
- Click the plus button at the bottom, type in "ROGame" and "Create".
- Add
forceBorderlessFullscreen true to the new profile and click save.
- Then click on "User Whitelist" and add "ROGame" at the bottom and save.
- Launch the game via Steam while running GeDoSaTo in the backround.
- Incompatible with certain overlays, such as Discord overlay.
|
Force FOV
Edit ROGame.ini[4]
|
- Open "ROGame.ini
- Ctrl + F "FOV"
- Edit "PlayerFOV=75.000000" to whatever FOV you want.
- Refrain from opening the option menu after doing this or it will reset your FOV. Could alternatively lock ROGame.ini.
|
Change corpse and decal despawn rate
Edit ROGame.ini[4][5]
|
- Open "ROGame.ini
- Ctrl + F "FXL"
- Edit "FXLifetimeMultiplier=1.000000" for corpses life.
- Edit "MaxPlayerWoundDecals=5" for maximum number of bullet holes on players/corpses.
- Edit "PlayerWoundDecalLifetime=60.000000" for lifetime of bullet holes on players/corpses.
- Edit "MaxBulletImpactDecals=15" for maximum number of bullet holes.
- Edit "BulletImpactDecalLifetime=7.500000" for bullet hole life.
- Edit "DecalLifeSpan=10.0" for lifetime of other decal effects (blood splatter, explosion marks, etc.)
- 1.000000 is approximately 30 seconds. Likewise 10.000000 is five minutes and 40.000000 is twenty. Keep in mind however that higher values can greatly degrade performance.
- Refrain from opening the option menu after doing this or it will reset the despawn rate. Could alternatively lock ROGame.ini.
|
Get rid of zoom for iron sights
Edit ROGame.ini[4]
|
- Open "ROGame.ini
- Ctrl + F "ZoomScale"
- Edit "IronSightZoomScaleSMG=1.000000", "IronSightZoomScaleRifle=1.000000" and "IronSightZoomScaleBipod=1.000000" to "0.000000"
- Refrain from opening the option menu after doing this or it will reset the zoom value. Could alternatively lock ROGame.ini.
|
Input settings
In-game key map settings.
Template:Input settings
- Additional binding tweaks can be found here.
Disable mouse acceleration[citation needed]
|
- Open
%USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini
- Change
bViewAccelerationEnabled from TRUE to FALSE .
- Save your changes.
|
- Controller support can be optionally disabled
- Actual support is very limited
Disable controller support[citation needed]
|
- Open
%USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROEngine.ini
- Change
AllowJoystickInput=1 to AllowJoystickInput=0
- Save your changes.
|
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
A patch to fix minor translation issues can be found here |
Italian |
|
|
|
|
German |
|
|
|
|
Polish |
|
|
|
|
Russian |
|
|
|
A fan patch is recommended to fix interface bugs and a few untranslated UI items |
Spanish |
|
|
|
Can be added with this mod |
Hungarian |
|
|
|
Can be added with this mod |
VR support
3D modes |
State |
Notes |
vorpX |
| G3D Requires FOV set to 120 or higher; see Force FOV |
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
8075, 28902 |
UDP |
7757, 7758, 7767, 20610 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
Dual Core 2.3 GHz or better
| Quad Core 2.6 GHz or better |
System memory (RAM) |
2 GB |
3 GB |
Hard disk drive (HDD) |
8 GB | |
Video card (GPU) |
Nvidia GeForce 7800 GTX ATI Radeon HD 2900 GT 256 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
Nvidia GeForce GTX 260 ATI Radeon HD 5750 512 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
References