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Liquidator (1998)

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Revision as of 23:29, 13 February 2021 by Lemm (talk | contribs)
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This page is for the 1998 game. For the 2017 game, see Liquidator.

Liquidator
Liquidator cover
Developers
Partizan Software
Alex & Aigo
A.B.T.
Publishers
Akella
Engines
Build
Release dates
DOS February 27, 1998
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Themes Sci-fi
Series Liquidator
Liquidator (1998) on MobyGames
Liquidator
Liquidator (1998) 1998
Liquidator 2: Welcome to Hell 2005

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).

Liquidator is a commercially released total conversion of Duke Nukem 3D v1.5 that was developed using an unlicensed copy of the build engine.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
DOS

Essential improvements

"GDXPack" version Modified version of the game which can be run by Eduke32 or BuildGDX.

Source ports

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls.
Windows
macOS (OS X)
Linux
EDuke32 Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
DOS

Save game data location

System Location
DOS

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Russian
English
Fan translation by fgsds can be found here

Other information

API

Technical specs Supported Notes
Software renderer
DOS video modes VGA

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) Pentium 100
System memory (RAM) 16 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA


References