User contributions
- 23:55, 17 December 2020 (diff | hist) . . +584 . . How To on User talk:Infogram1
- 23:50, 17 December 2020 diff hist +67 Cyberpunk 2077 →Anti-aliasing (AA): Add CET method, remove hex-editor method as it's now outdated and can break compatibility with some plugins.
- 08:42, 16 December 2020 diff hist +30 m Cyberpunk 2077 →Anti-aliasing (AA): Disable SSR when using INI tweak
- 04:14, 16 December 2020 diff hist -3 m Cyberpunk 2077 "Performance Overhaul" was renamed to "Cyber Engine Tweaks"
- 19:03, 15 December 2020 (diff | hist) . . +892 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 05:15, 15 December 2020 diff hist +440 Cyberpunk 2077 →Unlock "console-RAM" lock preset: Add explanation of the RAM size issue.
- 05:11, 15 December 2020 diff hist +499 Cyberpunk 2077 →Unlock "console-RAM" lock preset: Add PerformanceOverhaulCyberpunk mention
- 03:51, 15 December 2020 diff hist +1,303 Cyberpunk 2077 →Other information: Add some command-line args
- 00:37, 14 December 2020 (diff | hist) . . 0 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 00:37, 14 December 2020 (diff | hist) . . +1 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 00:37, 14 December 2020 (diff | hist) . . +226 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 20:36, 13 December 2020 diff hist +407 Cyberpunk 2077 →Anti-aliasing (AA): Add INI tweak for disabling AA, below CyberpunkTweaker since I'm not sure if it works with all versions.
- 20:18, 13 December 2020 (diff | hist) . . +304 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 20:08, 13 December 2020 (diff | hist) . . +64 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 20:08, 13 December 2020 (diff | hist) . . -8 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 20:07, 13 December 2020 (diff | hist) . . +481 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 16:14, 13 December 2020 (diff | hist) . . +807 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 05:12, 13 December 2020 (diff | hist) . . 0 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 03:23, 13 December 2020 (diff | hist) . . +141 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 23:40, 12 December 2020 (diff | hist) . . 0 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 23:35, 12 December 2020 (diff | hist) . . +277 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 21:08, 12 December 2020 (diff | hist) . . +64 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 21:07, 12 December 2020 (diff | hist) . . +1 . . Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 21:07, 12 December 2020 (diff | hist) . . +757 . . N Changing 'cvar' options without editing EXE on Talk:Cyberpunk 2077
- 17:26, 22 August 2020 diff hist +27 Yakuza Kiwami Update section titles to match other articles
- 21:42, 19 August 2020 diff hist +170 Glossary:Display wrapper Add DxWrapper to DirectDraw/Direct3D lists
- 21:05, 19 August 2020 diff hist +9 m Yakuza Kiwami →Increased Level-of-Detail & draw distances
- 21:05, 19 August 2020 diff hist +104 m Yakuza 0 →Increased Level-of-Detail & draw distances
- 21:03, 19 August 2020 diff hist +338 Yakuza Kiwami →Video: Add mention of Kiwami LodMod
- 20:59, 19 August 2020 diff hist +243 Yakuza 0 →Video settings: Added mention of LodMod since it's been updated for the latest Y0 update
- 00:05, 19 August 2020 (diff | hist) . . +610 . . RTSS/Nvidia Framerate capping first instead of SpecialK? on Talk:Horizon Zero Dawn
- 20:09, 17 August 2020 (diff | hist) . . +101 . . RTSS/Nvidia Framerate capping first instead of SpecialK? on Talk:Horizon Zero Dawn
- 19:55, 17 August 2020 (diff | hist) . . +1 . . RTSS/Nvidia Framerate capping first instead of SpecialK? on Talk:Horizon Zero Dawn
- 19:54, 17 August 2020 (diff | hist) . . +748 . . RTSS/Nvidia Framerate capping first instead of SpecialK? on Talk:Horizon Zero Dawn