User contributions
- 00:52, 4 June 2015 diff hist +44 m Fallout 4
- 00:49, 4 June 2015 diff hist +47 Fallout 4 →Availability
- 15:00, 1 June 2015 diff hist +1 Series:Final Fantasy
- 14:59, 1 June 2015 diff hist +46 m Series:Final Fantasy
- 14:22, 27 May 2015 (diff | hist) . . +46 . . About Windows 10 exclusives on User talk:PlayaOfGames
- 12:29, 27 May 2015 diff hist +23 m Series:Final Fantasy I thought it is something that should be added
- 12:22, 27 May 2015 diff hist 0 Series:Fable
- 12:22, 27 May 2015 diff hist +23 m Series:Fable I thought it is something that should be added
- 21:05, 26 May 2015 diff hist +59 m Hector: Badge of Carnage!
- 14:54, 25 May 2015 diff hist -745 The Witcher 3: Wild Hunt →Widescreen resolution: they just added it in a patch just now from what i read. i haven't checked for my self but u can put it back if its still not there
- 23:41, 15 May 2015 diff hist 0 The Witcher 3: Wild Hunt →System requirements
- 23:41, 15 May 2015 diff hist +5 m The Witcher 3: Wild Hunt who ever changed the requirements to i3 and all are clearly out of there mind
- 07:49, 15 May 2015 diff hist -14 Broken Sword 3: The Sleeping Dragon →Video settings: i may of said 60 fps before but after i think about it maybe it has vsync enabled by default maybe if someone with more then a 60hz montier could try to see if the game is capepd at 60 fps for real or if capped by the hz
- 07:49, 15 May 2015 diff hist -29 Broken Sword II: The Smoking Mirror - Remastered →Video settings: i may of said 60 fps before but after i think about it maybe it has vsync enabled by default maybe if someone with more then a 60hz montier could try to see if the game is capepd at 60 fps for real or if capped by the hz
- 19:37, 8 May 2015 diff hist +6 m Jack Keane fixed that the best i could
- 19:30, 8 May 2015 diff hist +7 Jack Keane
- 19:29, 8 May 2015 diff hist +1 Jack Keane
- 19:28, 8 May 2015 diff hist +38 Jack Keane
- 16:27, 8 May 2015 (diff | hist) . . +128 . . It seems to be capped at 60 fps on my end on Talk:Max Payne 2: The Fall of Max Payne
- 09:24, 8 May 2015 (diff | hist) . . +9 . . It seems to be capped at 60 fps on my end on Talk:Max Payne 2: The Fall of Max Payne
- 06:58, 7 May 2015 (diff | hist) . . +270 . . N It seems to be capped at 60 fps on my end on Talk:Max Payne 2: The Fall of Max Payne
- 20:17, 5 May 2015 diff hist +54 m Fable: The Lost Chapters
- 01:09, 5 May 2015 diff hist -120 Dead Rising 2: Off the Record
- 01:08, 5 May 2015 diff hist -64 Dead Rising 2
- 04:05, 1 May 2015 diff hist +41 Lead and Gold: Gangs of the Wild West if anyone could word this better then i can have at it cuz seriously i got this game and it is literally dead maybe youll find 1 play once in a blue moon
- 17:53, 30 April 2015 diff hist 0 Dead Island 2 Has just became confirmed ufortunly here http://www.pcgamer.com/dead-island-2-shuffles-back-to-2016/
- 11:16, 30 April 2015 diff hist -64 Grand Theft Auto IV Undo revision 162419 by 83.213.148.224 (talk)this is not xbox live this is gfwl
- 01:33, 29 April 2015 diff hist +45 Zoo Tycoon 2
- 01:32, 29 April 2015 diff hist -13 Zoo Tycoon →Availability
- 01:32, 29 April 2015 diff hist +74 m Zoo Tycoon →Availability
- 21:20, 27 April 2015 diff hist +25 m Back to the Future: The Game →Input settings: I have tried 360 controller but it works but it glitches up when you have to select objects and stuff that are very close together that are in the environment
- 09:13, 19 April 2015 diff hist -175 m Postal 2 →Input settings: its here I only know its there from the patch notes idk the full details maybe a fellow contributor can add in about the controller support
- 14:41, 17 April 2015 diff hist +11 m Journey of a Roach →Video settings
- 16:35, 16 April 2015 diff hist -21 Fable Anniversary →Input settings: they stopped updating the game a while ago so no point in that being there sadly :(
- 16:33, 16 April 2015 diff hist -102 Fable Anniversary Tbh idk if i should keep the key point here cuz the fact is in 1080p the hud looks fine still so idk exactly the resolution it starts not aligning right or maybe it was a glitch on my end at the time and they fixed it
- 07:46, 16 April 2015 diff hist +31 Bully: Scholarship Edition →Essential improvements
- 13:00, 12 April 2015 diff hist +393 N Company:Cloud Imperium Games Created page with "{{Infobox developer |title=Cloud Imperium Games |cover= |website=https://www.cloudimperiumgames.com/ |parent= |founded=2012/04 |wikipedia=Cloud Imperium Games }} {{SMW..."
- 11:12, 12 April 2015 diff hist +33 Rayman Raving Rabbids
- 13:11, 11 April 2015 diff hist +50 m L.A. Noire L.A noire actually does use rage engine along with that special facial technology it uses for the faces which i think its called MotionScan
- 04:47, 9 April 2015 diff hist -9 Bully: Scholarship Edition Undo revision 158580 by 77.86.246.228 (talk)not necessary
- 13:52, 8 April 2015 diff hist +389 N Company:Teotl Studios Created page with "{{Infobox developer |title=Teotl Studios |cover=Teotl Studios logo.png |website=http://teotlstudios.com/ |parent= |founded=2010/03 |wikipedia=Teotl Studios }} {{SMW De..."
- 13:51, 8 April 2015 diff hist +4 N File:Teotl Studios logo.png logo current
- 13:46, 8 April 2015 diff hist +18 m Depth
- 14:33, 7 April 2015 diff hist +1,332 Killing Floor
- 19:52, 6 April 2015 diff hist +30 m The Wonderful End of the World
- 18:31, 6 April 2015 diff hist +70 m Red Faction: Guerrilla
- 18:27, 6 April 2015 diff hist -8 Red Faction: Guerrilla →System requirements
- 18:27, 6 April 2015 diff hist +37 m Red Faction: Guerrilla →System requirements
- 17:19, 6 April 2015 diff hist +371 N Company:Compulsion Games Created page with "{{Infobox developer |title=Compulsion Games |cover=Compulsion.png |website=http://compulsiongames.com/ |parent= |founded=2009 |wikipedia= }} {{SMW Developer games |sh..."
- 17:17, 6 April 2015 diff hist +4 N File:Compulsion.png logo current