Outlast
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Revision as of 05:07, 21 May 2018 by 2600:1700:7e01:7a60:e51d:3b9:74e9:15bb (talk) (→Disable film grain/depth of field)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | March 31, 2015 |
Linux | March 31, 2015 |
Outlast | |
---|---|
Outlast | 2013 |
Outlast 2 | 2017 |
The Outlast Trials | 2024 |
Key points
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
General information
- Guide for various tweaks
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Whistleblower |
Essential improvements
Skip intro videos
Delete/rename IntroLogo.bik[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Outlast/OLGame/Config/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Outlast\OLGame\SaveData\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Outlast/OLGame/Cloud/ |
Steam | <Steam-folder>/userdata/<user-id>/238320/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Save file, key bindings, and graphic settings. |
Video settings
Field of view (FOV)
Change FOV[1] |
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|
Borderless fullscreen windowed
Set borderless windowed[citation needed] |
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|
Anti-aliasing (AA)
Enable SGSSAA using Nvidia Profile Inspector[citation needed] |
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|
High frame rate
Change frame rate smoothing[citation needed] |
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Notes
|
Motion blur
Edit OLSystemSettings.ini[2] |
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Change the following: MotionBlur=True MotionBlurPause=True MotionBlurSkinning=1 AllowRadialBlur=True MaxFilterBlurSampleCount=16 MobilePostProcessBlurAmount=32.0 to MotionBlur=FALSE MotionBlurPause=FALSE MotionBlurSkinning=0 AllowRadialBlur=FALSE MaxFilterBlurSampleCount=8 MobilePostProcessBlurAmount=16.0 |
Disable film grain/depth of field
Edit OLSystemSettings.ini[3] |
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Find |
Edit ConsoleVariables.ini[4] |
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Find |
Input settings
Mouse smoothing
Edit OLInput.ini[citation needed] |
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|
Controller remapping
Edit DefaultInput.ini[citation needed] |
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Notes
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Outlast. | ||
TriDef 3D |
Issues fixed
Crash on launch
- On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.[5]
- This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Add -32 parameter[6] |
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Use the |
Shuttering issues
Increase Poolsize[7] |
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|
Other information
32-bit workaround
4-gigabyte tuning[8][9] |
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Notes
|
Increase texture resolution
Edit OLEngine.ini[citation needed] |
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|
Increase shadow resolution
Edit OLSystemSettings.ini[10] |
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|
Disable quick time events
Edit DefaultGame.ini[citation needed] |
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|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core CPU | 2.8 GHz Quad Core CPU |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 9800GTX ATI Radeon HD 3xxx series 512 MB of VRAM | Nvidia GeForce GTX 460 ATI Radeon HD 6850 1 GB of VRAM |
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
References
- ↑ Outlast | WSGF
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=176247453
- ↑ https://steamcommunity.com/app/238320/discussions/0/540741131475598122/
- ↑ https://gaming.stackexchange.com/questions/130067/is-there-any-way-to-disable-the-film-grain-effect
- ↑ How To Fix Error Code 0xc000007b
- ↑ Fix for issues launching the game :: Outlast General Discussions
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=176247453
- ↑ Steam Community :: Guide :: 32bit Optimization
- ↑ 4-Gigabyte Tuning: BCDEdit and Boot.ini (Windows)
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=176247453
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)