Template:Infobox game/row/linporter
Key points
- Engine is open source with modern multi-platform ports available; see Source Ports.
General information
- Quake Wiki - A detailed wiki for every Quake game made.
- Steam Community Discussions
- Steam Users' Forums for game series
- Planet Quake - Very old hub for all Quake games. Has mods, guides, and news on the Quake communities.
- Func_Msgboard - The mapper hub, new map releases, technique improvements.
- bit7.org/quake - Community site with extensive mirrors section, reviews and details on editions of the game.
Availability
Template:Availability Table
Versions
Vanilla
The original, closed-source versions of the game still work for online multiplayer and are the ones distributed via the Steam platform. Many users may prefer to use more recent, improved engines based on the source code release.
Quake Live
id Software launched a free-to-play browser-based port of Quake III titled Quake Live. Most players have migrated to this service to continue playing, as it adds new features and game modes, and improves compatibility with newer systems.
Source Ports
While the original Quake III Arena point releases still work on modern systems, the release of the engine's source code has enabled the creation of additional variants that improve upon the game but are backwards compatible for multiplayer play. These versions do not support PunkBuster anti-cheat and thus cannot connect to servers using it, though very few still exist.
ioquake3
ioquake3 is a port of the engine to SDL to assist in multi-platform development of stand-alone mods for the Quake III engine. For improvements this port provides, see the Improvements section.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
The game does not automatically adjust the aspect ratio to match widescreen resolutions. Certain cvars may be set to fix this:
r_mode -1
sets the display mode to the custom resolution specified by the following cvars.
r_customwidth, r_customheight
set the custom display mode.
r_customaspect
sets the aspect ratio for the 3D scene (not the HUD or menus!). Set this to the horizontal screen ratio (i.e. for 16:10, set this to 1.6)
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
- All official maps are designed for at most 16 players. However, dedicated servers can be set to have no max player limit.
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
27950, 27952, 27960, 27965 |
UDP |
27950, 27952, 27960, 27965 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Video glitches on the main menu
Game crashes on exit
System requirements
Windows | Mac OS (Classic) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, NT 4.0 |
98, ME, 2000, XP |
Processor (CPU) |
Intel Pentium 233 MHz or Pentium II 300 MHz or AMD K6-2 350 MHz or Athlon. | |
System memory (RAM) |
| |
Hard disk drive (HDD) |
25 MB |
500 MB |
Video card (GPU) |
8 MB of VRAM DirectX 7 compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References