Garfield: A Tail of Two Kitties
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Developers | |
---|---|
Asobo Studio | |
Aurona Technologies | |
Publishers | |
Russia | Game Factory Interactive |
Octagon Entertainment | |
Russobit-M | |
Engines | |
Zouna[1] | |
Release dates | |
Windows | October 17, 2006 |
Taxonomy | |
Series | Garfield |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Microtransactions
Type | Notes |
---|---|
No microtransactions | No microtransactions are present in the game. |
Essential improvements
Use a non-default resolution
By default the game runs at a 4:3 aspect ratio resolution, but you can force widescreen through a registry edit.
Use a custom resolution[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic widescreen can be used in options. See Use a non-default resolution for a native widescreen | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | setup.exe offers 640x480, 800x600, 1024x768 and 1600x1200 resolutions. See Use a non-default resolution for a custom resolution | ||
Field of view (FOV) | [4] | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | [5] | ||
Anti-aliasing (AA) | Up to 8x MSAA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | [6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Change HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Asobo Studio\Garfield\MouseSensitivity to a desired value. By default it's set to 50 (0x00000032 in hexadecimal form) |
|
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Portuguese | [7] | |||
Russian | Only on Russian retail copy. | |||
Spanish | ||||
Swedish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP, 7, 8, 10 |
Processor (CPU) | Intel Pentium 4 1.6 GHz AMD Athlon XP 1.6 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 64 MB of VRAM |
References
- ↑ TotemTech ToonTech Zouna ACE BSSTech Opal Timeline - last accessed on 2022-01-15
- ↑ Verified by User:Skalt711 on 2023-04-28
- An own research
- ↑ Verified by User:Skalt711 on 2023-04-28
- Skip WOW6432Node if you have a pure 32-bit system
- ↑ Verified by User:Skalt711 on 2023-04-28
- Is it hackable like in Ratatouille?
- ↑ Verified by User:Skalt711 on 2023-04-28
- Although no option exists in setup.exe, a VideoAnisotropic option is present in registry
- ↑ Verified by User:Skalt711 on 2023-04-28
- ↑ Verified by User:DarkSonicPT on 2023-03-18