Encased
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Revision as of 19:40, 7 March 2022 by Baronsmoki (talk | contribs) (→Availability: Added GamersGate & Gamesplanet)
Developers | |
---|---|
Dark Crystal Games | |
Publishers | |
Prime Matter | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 7, 2021 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | Bird's-eye view |
Genres | RPG |
Themes | Post-apocalyptic, Sci-fi |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dark Crystal Games\Encased\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/921800/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dark Crystal Games\Encased\UserProfiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/921800/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [2] | ||
Ultra-widescreen | Hor+ scaling.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Default behaviour. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, SMAA, Temporal AA, or off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for FPS limit of 30, 60, 120, 144, and uncapped. (Uncapped is default.) | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, GUI, SFX, Ambient, Music, Events and dialogues, Voiceover | |
Surround sound | Stereo[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan | Added in 1.0 release. | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i5 3.3 GHz | Intel Core i7 3.7 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 660M AMD Radeon R7 260X 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 6 GB (Nvidia), 8 GB (AMD) of VRAM |
Sound (audio device) | DirectSound compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.21f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/921800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (921800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2021-09-07
- ↑ Encased Resolution Support Discord Server Snippet - last accessed on 2019-09-18
- "As a lead programmer I can say that I am supervising support such things like custom resolutions (including weird aspects), fps-agnosticism, unicode, regional format of floating point numbers, non-english input methods, versioning of save format and other implicit stuff. Even if other members of team doesn't know about these problems :)"
- ↑ Verified by User:Rose on 2019-10-11
- Briefly tested at 2560x1080 native resolution.
- ↑ Verified by User:nccvoyager on 2019-10-07
- Tested a Nvidia Control panel DSR resolution of 3840x2160 on a 1080p monitor.
- ↑ Verified by User:Baronsmoki on 2019-10-15
- Tested with Special K.