Willy Morgan and the Curse of Bone Town
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Developers | |
---|---|
imaginarylab | |
Publishers | |
VLG Publishing | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | August 11, 2020 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1097110/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1097110/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce ATI/AMD Radeon 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.2.17f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1097110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1097110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-08-11
- Tested on Steam demo.