Difference between revisions of "Granblue Fantasy: Versus"
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− | + | <ol start="4"> | |
− | + | <li>Replace <code>[TextureQuality@x]</code> with the <code>sg.TextureQuality</code> setting being used in <code>GameUserSettings.ini</code>.</li> | |
− | + | <li>Replace the "xx" value in <code>r.MaxAnisotropy</code> with the desired anisotropic filtering mode (0 = Disabled, 2 = 2X, 4 = 4X, 8 = 8X, 16 = 16X. | |
− | + | <li>Save the ini file.</li> | |
+ | <li>Right click on <code>Scalability.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | ||
{{ii}} By default, the game uses the "2" value for the "High" texture settings option. | {{ii}} By default, the game uses the "2" value for the "High" texture settings option. | ||
}} | }} |
Revision as of 23:33, 15 March 2020
Developers | |
---|---|
Cygames | |
Arc System Works | |
Publishers | |
XSEED | |
Marvelous USA|Marvelous|Marvelous USA | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 13, 2020 |
General information
- Official site - English
- Official site - Japanese
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Character Pass Set (Bundle with the Base Game and Character Pass 1) is also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/GBVS/Saved/Config/WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1090630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%/GBVS/Saved/SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1090630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering
Instructions[1] |
---|
[TextureQuality@x] r.MaxAnisotropy=xx
|
Anti-aliasing (AA)
Enable TAA through a config file[2] |
---|
[/Script/Engine.RendererSettings] r.DefaultFeature.AntiAliasing=2
|
Vertical Sync (Vsync)
Instructions[3] |
---|
[SystemSettings] r.VSync=1
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Uses delay-based P2P netcode. | |
Dedicated | ||
Self-hosting | Custom rooms can be created and joined by players. | |
Direct IP |
Issues unresolved
Stuck inputs when playing on keyboard
- When playing on a keyboard, there is a chance that inputs stick, which require pressing the key for said action multiple times to stop it from being stuck.[4][5]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD FX-4350 4.2 GHz |
Intel Core i7-3770 3.4 GHz AMD Ryzen 5 1400 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1090630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1090630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:BesuBaru on 2020-03-14
- Found by tweaking "GameUserSettings.ini" and "Scalability.ini"
- ↑ Verified by User:BesuBaru on 2020-03-15
- Found by tweaking "Engine.ini".
- ↑ Verified by User:BesuBaru on 2020-03-15
- Found by tweaking "Engine.ini".
- ↑ Support & Bug Fixes - last accessed on 2020-03-13
- ↑ Verified by User:BesuBaru on 2020-03-15
- Tested by playing on keyboard. From my testing, this issue isn't present with a controller or fightstick.