Difference between revisions of "BioShock 2"
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==Game data== | ==Game data== | ||
− | ===Save game location=== | + | ===Save game data location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/row|Windows|%USERPROFILE%\My Documents\Bioshock2\SaveGames}} |
− | {{Game | + | {{Game data/row|OS X|}} |
}} | }} | ||
− | ===Configuration | + | ===Configuration file location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/row|Windows|%APPDATA%\Bioshock2Steam}} |
− | {{Game | + | {{Game data/row|OS X|}} |
}} | }} | ||
Line 90: | Line 90: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Bind FOV to key press}} | {{fixbox/fix|Bind FOV to key press}} | ||
− | # | + | # Go to the [[#Configuration file location|Configuration file location]]. |
− | # Open <code>User.ini</code> | + | # Open <code>User.ini</code>. |
# Scroll down to the <code>[Default]</code> section and bind <code>SetFOV #</code> to any unused key (# being the desired FOV). | # Scroll down to the <code>[Default]</code> section and bind <code>SetFOV #</code> to any unused key (# being the desired FOV). | ||
# During the game, press the key you defined in <code>User.ini</code> to set the custom FOV. | # During the game, press the key you defined in <code>User.ini</code> to set the custom FOV. | ||
Line 99: | Line 99: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Raise AF Above Default Value of 4X}} | {{fixbox/fix|Raise AF Above Default Value of 4X}} | ||
− | # | + | # Go to the installation folder |
− | # | + | # Go to <code>\SP\Builds\Binaries\</code> |
# Open the file titled <code>Default.ini</code>. | # Open the file titled <code>Default.ini</code>. | ||
# Edit the line <code>LevelOfAnisotropy=4</code> to <code>LevelOfAnisotropy=#</code> where # denotes the max level of AF supported by your graphics card(s). For example, change the line to read <code>LevelOfAnisotropy=16</code>. | # Edit the line <code>LevelOfAnisotropy=4</code> to <code>LevelOfAnisotropy=#</code> where # denotes the max level of AF supported by your graphics card(s). For example, change the line to read <code>LevelOfAnisotropy=16</code>. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Hold to duck}} | {{fixbox/fix|Hold to duck}} | ||
− | # | + | # Go to the [[#Configuration file location|Configuration file location]]. |
# Open <code>User.ini</code> with your text editor of choice. | # Open <code>User.ini</code> with your text editor of choice. | ||
# Replace <code>Aliases[13]=(Command="Toggle bDuck{{!}}Axis aUp Speed=-1200.0",Alias=Duck)</code> with <code>Aliases[13]=(Command="Button bDuck",Alias=Duck)</code>. | # Replace <code>Aliases[13]=(Command="Toggle bDuck{{!}}Axis aUp Speed=-1200.0",Alias=Duck)</code> with <code>Aliases[13]=(Command="Button bDuck",Alias=Duck)</code>. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Hold to aim down sights}} | {{fixbox/fix|Hold to aim down sights}} | ||
− | # | + | # Go to the [[#Configuration file location|Configuration file location]]. |
# Open <code>User.ini</code> with your text editor of choice. | # Open <code>User.ini</code> with your text editor of choice. | ||
# Find the keybind that has the word "ZoomCycle" attached to it (T by default) | # Find the keybind that has the word "ZoomCycle" attached to it (T by default) | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Instructions}} | {{fixbox/fix|Instructions}} | ||
− | # | + | # Go to the [[#Configuration file location|Configuration file location]]. |
# Open <code>Bioshock2SP.ini</code> with your text editor of choice. | # Open <code>Bioshock2SP.ini</code> with your text editor of choice. | ||
# Edit the line <code>AutoAim=True</code> to <code>AutoAim=False</code>. | # Edit the line <code>AutoAim=True</code> to <code>AutoAim=False</code>. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Inject EVE Hypo}} | {{fixbox/fix|Inject EVE Hypo}} | ||
− | # | + | # Go to the [[#Configuration file location|Configuration file location]]. |
# Open <code>User.ini</code> with your text editor of choice. | # Open <code>User.ini</code> with your text editor of choice. | ||
# Scroll down to the <code>[Default]</code> section and bind <code>InjectBioAmmo</code> to any unused key. | # Scroll down to the <code>[Default]</code> section and bind <code>InjectBioAmmo</code> to any unused key. | ||
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{{Fixbox/fix|Improving Havok physics engine performance}} | {{Fixbox/fix|Improving Havok physics engine performance}} | ||
# Locate your game installation folder, typically: <code>Steam\steamapps\common\bioshock 2\</code> | # Locate your game installation folder, typically: <code>Steam\steamapps\common\bioshock 2\</code> | ||
− | # | + | # Go to <code>\SP\Builds\Binaries\</code>. |
# Open the file titled <code>Default.ini</code>. | # Open the file titled <code>Default.ini</code>. | ||
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>. | # Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>. | ||
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{{fixbox/fix|Instructions}} | {{fixbox/fix|Instructions}} | ||
# Locate your game installation folder, typically: <code>Steam\steamapps\common\bioshock 2\</code> | # Locate your game installation folder, typically: <code>Steam\steamapps\common\bioshock 2\</code> | ||
− | # | + | # Go to <code>\SP\Content\BinkMovies\</code>. |
# Rename the file titled <code>Dev_Logo_PC.bik</code> to <code>Dev_Logo_PC.bik.bak</code>. | # Rename the file titled <code>Dev_Logo_PC.bik</code> to <code>Dev_Logo_PC.bik.bak</code>. | ||
# Repeat for <code>Dev_Logo_PC_EFS.bik</code> and <code>Dev_Logo_PC_EIG.bik</code>. | # Repeat for <code>Dev_Logo_PC_EFS.bik</code> and <code>Dev_Logo_PC_EIG.bik</code>. | ||
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|minOS = XP SP2 | |minOS = XP SP2 | ||
− | | | + | |minCPU = AMD Athlon 64 3800+ 2.4 GHz or Intel Pentium 4 530 3.0 GHz |
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 11 GB | |minHD = 11 GB | ||
Line 262: | Line 262: | ||
|recOS = 7 | |recOS = 7 | ||
− | | | + | |recCPU = AMD Athlon 64 X2 5200+ 2.60 GHz or Intel Core 2 Duo E6420 2.13 GHz |
|recmem = 3 GB | |recmem = 3 GB | ||
|recGPU = NVIDIA 8800GT | |recGPU = NVIDIA 8800GT |
Revision as of 11:48, 4 January 2014
Cover image missing, please upload it | |
Developers | |
---|---|
2K Marin | |
2K China | |
Multiplayer | Digital Extremes |
Publishers | |
2K Games | |
OS X | Feral Interactive |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | February 9, 2010 |
macOS (OS X) | March 29, 2012 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
BioShock | |
---|---|
BioShock | 2007 |
BioShock 2 | 2010 |
BioShock Infinite | 2013 |
BioShock Remastered | 2016 |
BioShock 2 Remastered | 2016 |
Key points
- DRM switched from Games for Windows - LIVE and SecuROM to Steamworks.[1]
General information
- 2K Games Forum
- Steam Users' Forums - for BioShock and BioShock 2.
- Steam Community Discussions
Availability
- All Windows retail and digital versions of BioShock 2 activate on Steam.[1] Activation unlocks all DLC, including Minerva's Den.
- Achievements and saves are separate from Games for Windows - LIVE; you will have to start over when switching from Games for Windows - LIVE to Steam.
Game data
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8850/pfx/[Note 1] |
Configuration file location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8850/pfx/[Note 1] |
Video settings
Field of view (FOV)
- Any custom FOV settings will be reset automatically at various times during gameplay when control is taken away from the player; i.e. for cutscenes. Zooming down iron sights will also yield this effect. Custom FOV settings will not work in multiplayer.
Instructions |
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Anisotropic filtering (AF)
Instructions |
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Anti-aliasing (AA)
There is no native AA support in BioShock 2. AA can be forcibly enabled, however, through your graphics driver's control panel. Please consult the user guide for your particular graphics driver on how this is performed. For Nvidia cards you can force SGSSAA (2x-8x) in DX9 Mode via Nvidia inspector with the AA bit - 0x000010C1 - [2] Example what inspector should look like
Input settings
Audio settings
Issues fixed
Crash on startup
Instructions |
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Menu flickering
Instructions |
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Left Plasmid hand disappears
- This glitch is especially likely when using the Scout-Plasmid.[3] Therefore it is advisable to quick save before using it.
Instructions |
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Crashing Windows 7 and 8
- The game will periodically crash when installed on Windows 7 or 8.[citation needed]
Instructions |
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No little sister voice acting
- Bug causes little sisters to become mute.
Instructions |
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Other information
Hold to duck/aim down sights
Instructions |
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Instructions |
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Disable auto-aim
Instructions |
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Inject EVE Hypo
Instructions |
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Performance tweak (havok)
Instructions |
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Disable Intro Videos
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | AMD Athlon 64 3800+ 2.4 GHz or Intel Pentium 4 530 3.0 GHz | AMD Athlon 64 X2 5200+ 2.60 GHz or Intel Core 2 Duo E6420 2.13 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | NVIDIA 7800GT ATI Radeon X1900 256 MB of VRAM | NVIDIA 8800GT ATI Radeon HD 4830 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/8850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (8850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Pages needing references
- Invalid section order
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)