Difference between revisions of "Jane's Israeli Air Force"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = JCSIAF.jpg | |cover = JCSIAF.jpg | ||
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}} | }} | ||
{{Series|Jane's Combat Simulations}} | {{Series|Jane's Combat Simulations}} | ||
− | |||
− | |||
− | + | '''Key points''' | |
+ | {{--}} Poor compatibility with modern Windows | ||
− | + | '''General information''' | |
− | + | {{mm}} [http://www.preflight.us/HE/index.html Preflight.us] - An Israeli simulation fan site | |
− | == | + | ==Availability== |
− | Israeli Air | + | {{Availability Table| |
+ | {{Availability Table/row| [http://www.amazon.com/Israeli-Air-Force-PC/dp/B000028U21 Amazon] | {{ID|Retail}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | === Patch V1.1 === | ||
+ | Patch V1.1 provides improvements for the AI, graphics, flight models and realism. It can be found [http://community.pcgamingwiki.com/files/file/69-janes-israeli-air-force-patch/ here]. | ||
+ | |||
+ | ==Game data== | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Windows|C:\Janes\IAF}} | ||
+ | }} | ||
+ | |||
+ | ==Video settings== | ||
+ | {{Video settings | ||
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = false | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = false | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = unknown | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = unknown | ||
+ | |4k ultra hd notes = | ||
+ | |fov = false | ||
+ | |fov notes = | ||
+ | |windowed = false | ||
+ | |windowed notes = | ||
+ | |borderless windowed = false | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |120hz = unknown | ||
+ | |120hz notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input settings== | ||
+ | {{Input settings | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio settings== | ||
+ | {{Audio settings | ||
+ | |separate volume = true | ||
+ | |separate volume notes = | ||
+ | |surround sound = true | ||
+ | |surround sound notes = | ||
+ | |subtitles = unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = false | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Preferences menu does not render properly=== | ||
+ | |||
+ | ===In-game rendering issues with Windows 7=== | ||
+ | While in hardware mode, all aircraft are white tanks; in software mode, they are shown as two tone tanks. Also, the terrain does not render properly while viewed from the cockpit. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | === "The program can't start because d3drm.dll is missing" === | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Add d3drm.dll to the installation folder}} | ||
+ | #In the Israeli Air Force CD, go to the <code>DIRECTX</code> folder. | ||
+ | #Copy the <code>d3drm.dll</code> file and paste it into the installation folder. | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |
− | |minproc = Pentium 200 MHz | + | |minOS = 95 |
+ | |minproc = Pentium MMX 200 MHz | ||
|minmem = 32 MB | |minmem = 32 MB | ||
− | |minHD = 351 MB | + | |minHD = 351 MB |
+ | |minVRAM = 4 MB | ||
|minDX = 5.0 | |minDX = 5.0 | ||
+ | |||
+ | |recOS = 98, ME, 2000, XP | ||
+ | |recproc = | ||
+ | |recmem = 64 MB | ||
+ | |recHD = 735 MB | ||
}} | }} |
Revision as of 00:34, 29 November 2013
Developers | |
---|---|
Pixel Multimedia | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | September 10, 1998 |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Key points
- Poor compatibility with modern Windows
General information
- Preflight.us - An Israeli simulation fan site
Availability
Essential improvements
Patch V1.1
Patch V1.1 provides improvements for the AI, graphics, flight models and realism. It can be found here.
Game data
Video settings
Input settings
Audio settings
Issues unresolved
In-game rendering issues with Windows 7
While in hardware mode, all aircraft are white tanks; in software mode, they are shown as two tone tanks. Also, the terrain does not render properly while viewed from the cockpit.
Issues fixed
"The program can't start because d3drm.dll is missing"
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000, XP |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 351 MB | 735 MB |
Video card (GPU) | 4 MB of VRAM DirectX 5.0 compatible |