Difference between revisions of "Shrek 2: Team Action"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{--}} | + | {{--}} The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See [[#High frame rate|High frame rate]]. |
'''General information''' | '''General information''' | ||
Line 64: | Line 64: | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use '''[https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]'''. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Force in GPU control panel. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Labelled as simply "Full screen anti-aliasing". |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[#High frame rate|High frame rate]]. |
− | + | |60 fps = hackable | |
− | + | |60 fps notes = | |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Due to the game randomly resetting the 38FPS cap, it is not known if higher framerates will have any adverse gameplay effects. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 83: | Line 83: | ||
===Windowed=== | ===Windowed=== | ||
− | {{Fixbox|description=Play in | + | {{Fixbox|description=Play in windowed mode|fix= |
# Open '''[https://sourceforge.net/projects/dxwnd/ DxWnd]''', click on '''Edit''', then '''Add'''. | # Open '''[https://sourceforge.net/projects/dxwnd/ DxWnd]''', click on '''Edit''', then '''Add'''. | ||
# Type in a name, and browse for the .exe file path, which is <code>{{p|game}}\Game\Shrek 2.exe</code>. | # Type in a name, and browse for the .exe file path, which is <code>{{p|game}}\Game\Shrek 2.exe</code>. | ||
# Set the preferred coordinates, size, and monitor if needed. | # Set the preferred coordinates, size, and monitor if needed. | ||
# Specify the DirectX version if it's not automatically detected. | # Specify the DirectX version if it's not automatically detected. | ||
− | {{ii}}Game will run at your monitor's refresh rate, but will reset to 38FPS | + | {{ii}}Game will run at the resolution selected in the launcher, and then upscaled or downscaled to the output window specified in DxWnd. |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Force monitor refresh rate|fix= | ||
+ | # Force Vsync in your your GPU control panel. | ||
+ | '''Notes''' | ||
+ | {{ii}}Game will run at your monitor's refresh rate, but will reset to 38FPS randomly; triggering another cutscene will bring 60FPS back, but may not last long. | ||
+ | {{ii}}Due to the unpredictability and randomness of the game's frame limiter activating, it is unknown if higher framerates will introduce timing related bugs. | ||
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
Line 186: | Line 194: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 4 | ||
+ | |local play modes = Co-op | ||
+ | |local play notes = Up to one keyboard/mouse player is allowed to play. | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = unknown | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
}} | }} | ||
Revision as of 17:15, 1 April 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
Developers | |
---|---|
Luxoflux | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Key points
- The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video settings
- Framerate can drop in detailed environments, can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
Windowed
Play in windowed mode |
---|
|
High frame rate
Force monitor refresh rate |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play |
Issues unresolved
Audio issues
- Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
- Tested on Windows 10 64-bit.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).