Difference between revisions of "Among the Sleep"
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{{Infobox game/row/date|Linux|May 29, 2014}} | {{Infobox game/row/date|Linux|May 29, 2014}} | ||
|steam appid = 250620 | |steam appid = 250620 | ||
− | |gogcom | + | |gogcom id = 1207664603 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Among the Sleep | |wikipedia = Among the Sleep |
Revision as of 06:48, 14 December 2018
Developers | |
---|---|
Krillbite Studio | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | May 29, 2014 |
macOS (OS X) | May 29, 2014 |
Linux | May 29, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Set FOV in console[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Among The Sleep. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | DK1 support, no DK2 or CV1 support[3] LibOVRWrapper might work for this game. | ||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
Tobii Eye Tracking | Use Tobii Game Hub Supports head tracking. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Dual Core 2.4 GHz | Quad Core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 6800 512 MB of VRAM DirectX 9.0 compatible | ATI Radeon HD 3560 Nvidia GeForce 8800 1 GB of VRAM DirectX 9.0c compatible |