Difference between revisions of "The Settlers II: Veni, Vidi, Vici"
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Revision as of 12:32, 6 December 2018
Developers | |
---|---|
Blue Byte Software | |
Release dates | |
DOS | August 31, 1996 |
Mac OS (Classic) | September 24, 1997 |
Windows | August 20, 2009[1] |
This page is for the original version. For the enhanced remake, see The Settlers II: 10th Anniversary.
General information
- Settlers2.net - A fansite for the game
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
Mission CD | Bundled with The Settlers II: Gold Edition |
Unofficial downloads
- You can download cd image from Archive.org (playing in browser doesn't work because this image is in CloneCD ccd/img/sub format which DOSBox can't mount)
Essential improvements
Return to the Roots
Return to the Roots is an unofficial add-on for The Settlers II currently in development. It adds new features such as online multiplayer and widescreen support. It also may improve performance and solve some compatibility issues on new machines, thanks to rendering in WinAPI or OpenGL. Files from Settlers II Gold are required in order to run it.
Installing Return to the Roots[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SETUP.INI |
Windows | <path-to-game>\SETUP.INI[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE |
Windows | <path-to-game>\SAVE[Note 1] |
Mac OS (Classic) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | Pre-rendered cutscenes feature subtitles rendered on top of video. | |||
Russian | Unofficial translation by Akella. Download for History Edition |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Difficult to get running on modern systems - requires a mouse with serial port. Co-op game can be set up, if players are set to be in one team. |
||
LAN play | 8 | Co-op, Versus Requires Return to the Roots. |
||
Online play | 8 | Co-op, Versus Requires Return to the Roots. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3665 |
UDP | 3665 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 | in Return to the Roots |
DOS video modes | SVGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.22 |
Processor (CPU) | Intel 486DX2 66 MHz | |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | SVGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.1 | |
Processor (CPU) | Motorola 68030 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 354 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- DOS
- Mac OS
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)