Difference between revisions of "Tom Clancy's Splinter Cell: Conviction"
From PCGamingWiki, the wiki about fixing PC games
m (added cover image) |
(added Mac OS X release date and requirements, made DRM change a key point) |
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|releasedates = | |releasedates = | ||
{{Infobox game/row/date|Windows|March 27, 2010}} | {{Infobox game/row/date|Windows|March 27, 2010}} | ||
+ | {{Infobox game/row/date|OS X|February 17, 2011}} | ||
|steam appid = 13570 | |steam appid = 13570 | ||
|gogcom page = | |gogcom page = | ||
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}} | }} | ||
{{Series|Splinter Cell}} | {{Series|Splinter Cell}} | ||
+ | '''Key points''' | ||
+ | {{ii}} No longer requires a constant internet connection (the game still needs internet access to launch every time but can be disconnected afterwards).<ref>[http://www.reddit.com/r/gaming/comments/etjzl/you_no_longer_need_an_active_connection_to_play/ You no longer need an active connection to play Ubisoft PC titles. : gaming]</ref> | ||
'''General information''' | '''General information''' | ||
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}} | }} | ||
− | {{ | + | {{ii}} All versions require [[Uplay]] and an active internet connection in order to launch the game. |
==Game data== | ==Game data== | ||
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}} | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = Mac OS X Leopard 10.5 (Leopard), 10.6 (Snow Leopard) | ||
+ | |minproc = Intel Core2 Duo | ||
+ | |minmem = 2 GB | ||
+ | |minHD = 10 GB | ||
+ | |minGPU = NVIDIA GeForce GT 8800 series or higher ATI Radeon HD 2600 series or higher | ||
+ | |||
+ | |recOS = Windows | ||
+ | |recproc = Intel Core i7 | ||
+ | |recmem = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | {{ii}} Notebook graphics cards may work but are not officially supported. | ||
+ | |||
+ | {{References}} | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 22:15, 12 August 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- No longer requires a constant internet connection (the game still needs internet access to launch every time but can be disconnected afterwards).[1]
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
- All versions require Uplay and an active internet connection in order to launch the game.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
System requirements
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Mac OS X Leopard 10.5 (Leopard), 10.6 (Snow Leopard) | Windows |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | NVIDIA GeForce GT 8800 series or higher ATI Radeon HD 2600 series or higher |
- Notebook graphics cards may work but are not officially supported.
References
Categories:
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (System requirements)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Windows