Difference between revisions of "Mass Effect"
(→Audio settings: Changed czech language info, added link for unofficial patch which brings the localization to digital release) |
m (updated template usage) |
||
Line 20: | Line 20: | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Use [ | + | {{ii}} Use [https://community.pcgamingwiki.com/files/file/841-mass-effect-mouse-fix/ Mass Effect Mouse Fix] to remove the game's mouse acceleration. |
'''General information''' | '''General information''' | ||
Line 62: | Line 62: | ||
===Patches=== | ===Patches=== | ||
− | The latest patch is [ | + | The latest patch is [https://community.pcgamingwiki.com/files/file/856-mass-effect-patch/ update 1.02] which fixes various issues. The Steam and Origin versions are already patched. |
==Game data== | ==Game data== | ||
Line 163: | Line 163: | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
− | |acceleration option notes = Use [ | + | |acceleration option notes = Use [https://community.pcgamingwiki.com/files/file/841-mass-effect-mouse-fix/ Mass Effect Mouse Fix] to disable it. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 238: | Line 238: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Retail only<ref>{{Refurl|url=https://web.archive.org/web/20110226120056/http://www.cdprojekt.cz/wszystko_o_grze.asp?gid=530&action=ShowGame|title=CDProjekt.cz - Mass Effect|date=2016-8-24}}</ref><ref>http://cestinybeta.rpgcitadela.cz/portfolio/mass-effect-1/</ref> | + | |notes = Retail only.<ref>{{Refurl|url=https://web.archive.org/web/20110226120056/http://www.cdprojekt.cz/wszystko_o_grze.asp?gid=530&action=ShowGame|title=CDProjekt.cz - Mass Effect|date=2016-8-24}}</ref><ref>http://cestinybeta.rpgcitadela.cz/portfolio/mass-effect-1/</ref> Patch for this release [http://www.comgad.cz/ke-stazeni/2411367-xkh-mass-effect/ here]. Doesn't contain translation for Pinnacle Station.<ref>https://prekladyher.eu/preklady/mass-effect-1.329/</ref> Unofficial patch which brings localization to digital release [https://prekladyher.eu/preklady/mass-effect-1.329/ here]. |
|fan = | |fan = | ||
|fan notes = | |fan notes = | ||
Line 317: | Line 317: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} If needed, force a specific audio device by inserting its name (as reported by <small>'''ALC_ENUMERATION_EXT'''</small> in [ | + | {{ii}} If needed, force a specific audio device by inserting its name (as reported by <small>'''ALC_ENUMERATION_EXT'''</small> in [https://community.pcgamingwiki.com/files/file/625-openal-tools/ EnumerateWin32]) |
}} | }} | ||
Line 394: | Line 394: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Use updated OpenAL|ref={{cn|date=February 2017}}}} | {{Fixbox/fix|Use updated OpenAL|ref={{cn|date=February 2017}}}} | ||
− | # Install latest [ | + | # Install latest [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL] |
# Delete <code>OpenAL32.dll</code> and <code>wrap_oal.dll</code> from <code>{{p|game}}\Binaries</code> | # Delete <code>OpenAL32.dll</code> and <code>wrap_oal.dll</code> from <code>{{p|game}}\Binaries</code> | ||
}} | }} |
Revision as of 02:27, 7 May 2017
Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
Eastern Europe | CD Projekt |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 28, 2008 |
Mass Effect | |
---|---|
Mass Effect | 2008 |
Mass Effect 2 | 2010 |
Mass Effect 3 | 2012 |
Mass Effect: Andromeda | 2017 |
Mass Effect Legendary Edition | 2021 |
Key points
- Use Mass Effect Mouse Fix to remove the game's mouse acceleration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM PA DRM, three machine limit.[1] A De-Authorization Tool is available. | |||
Retail | SafeDisc v4 DRM[Note 1]. Only in Hungary and Czech Republic. The provided CD-Keys are invalid to Origin, needs contact through Origin Support. | |||
Amazon.com | ||||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
Origin | ||||
Steam | Steam DRM late v1.5. The key that Steam provides is invalid to Origin, need to contact EA Support |
DLC and expansion packs
- Origin version includes all DLC (existing Origin owners can install the latest update to get the DLC).
- Separate installers have been made free and are available for other game releases
Name | Notes | |
---|---|---|
Bring Down the Sky | ||
Pinnacle Station |
Essential improvements
Skip intro videos
Instructions |
---|
Instructions |
---|
Patches
The latest patch is update 1.02 which fixes various issues. The Steam and Origin versions are already patched.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17460/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17460/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | [4] | |
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Controller support
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only.[5][6] Patch for this release here. Doesn't contain translation for Pinnacle Station.[7] Unofficial patch which brings localization to digital release here. | |||
French | ||||
German | ||||
Hungarian | Retail only[8] | |||
Italian | ||||
Polish | Retail only[9] | |||
Russian | ||||
Spanish |
No surround sound
Instructions |
---|
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Mass Effect for better support. | |||
iZ3D |
Issues unresolved
Playing in 4:3 resolutions like 1600x1200(useful for non-widescreen monitors and projectors) results in some menu screens displaying incorrectly: the left and right hand sides of the screen are clipped (as if "zoomed in" too far), so important information cannot be seen (like journal details and the map legend). Screens affected include: Map, Party Selection, Planet details, and Journal. Currently the only known fix is to use a 16:9 screen resolution when playing, like 1920x1080.
People and objects become black
Instructions |
---|
Instructions |
---|
Black screen after loading a save
Instructions |
---|
FIX: activate the console (instructions on how to enable the console further down) and type At BIOA_NOR00 Start_BIOA_NOR00_01
and press ↵ Enter. This will place you at the entrance to the Normandy and you will be able to save and load your game with no problems. If you fall through anywhere else in the game, pctweaks has a comprehensive list of all the "At string newArea" commands.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game[10]
Game simply doesn't start
Instructions |
---|
Crash after splash screen or black screen
Instructions |
---|
Launcher crashes (retail)
Instructions |
---|
Game always asks for admin permissions
Instructions |
---|
Failed to compile shader ** error
Instructions |
---|
Instructions |
---|
Instructions |
---|
Therum missing textures
- If when you get to Therum most of the ground is black, then you've got a common texture problem. Some of the black area is safe to drive on but some of it will kill you outright, making it quite hard to navigate.
Instructions |
---|
IGameExplorer --> Verify Access. Unable to verify access to the game
Instructions |
---|
No high resolution option
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 2.7.2 |
Audio | ISACT, [11] OpenAL | |
Interface | Scaleform | |
Cutscenes | Bink Video | 1.8v |
Large Address Aware
Improves stability on 64 bit systems with at least 3GB RAM by allowing the application to use more than 2GB RAM.
Low res textures fix
Instructions |
---|
Mods
Mass Effect 1 Updated/Improved Textures Mod
Instructions |
---|
Enable developer console
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.4 GHz AMD Athlon XP 2400+ 2.0 GHz |
Intel Pentium 4 2.6 GHz AMD Athlon 64 3700+ 2.2 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista) |
2 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1300 XT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7900 GTX ATI Radeon X1800 XL 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Mass Effect Community - Mass Effect for PC System Specs, SecuROM and FAQ Part 2
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Origin 8.5 Introduces Custom Avatars And Extends Cloud Storage - EA News
- ↑ CDProjekt.cz - Mass Effect - last accessed on 2016-8-24
- ↑ http://cestinybeta.rpgcitadela.cz/portfolio/mass-effect-1/
- ↑ https://prekladyher.eu/preklady/mass-effect-1.329/
- ↑ CD Projekt - last accessed on 2016-8-24
- ↑ CD Projekt: Gra - Mass Effect - last accessed on 2016-8-24
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedTweakguides
- ↑ Exclusive Interview with the Sound Design Team of “Mass Effect 2″ | Designing Sound