Difference between revisions of "Silent Hill 2: Director's Cut"
(→60 FPS) |
(I'm not sure if sh2proxy borderless fullscreen support makes it better than ThirteenAG's Widescreen Fix since Borderless Gaming can be used with the latter and has most of the same features as sh2proxy. Also adding more video settings and game data info.) |
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'''Key points''' | '''Key points''' | ||
{{ii}} Can only run stably on a single core: | {{ii}} Can only run stably on a single core: | ||
− | *For European Director's Cut version (superior version), use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]], or alternatively [[#sh2proxy|sh2proxy]] | + | *For European Director's Cut version (superior version), use [[#Silent Hill 2 Widescreen Fix|Silent Hill 2 Widescreen Fix]], or alternatively [[#sh2proxy|sh2proxy]]. It is recommended to use Widescreen Fix over sh2proxy. |
*For North American version (inferior version), use [[#Modern Compatibility Fix|Modern Compatibility Fix]]. | *For North American version (inferior version), use [[#Modern Compatibility Fix|Modern Compatibility Fix]]. | ||
{{++}} The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery. | {{++}} The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery. | ||
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==Essential improvements== | ==Essential improvements== | ||
{{Image|Silent Hill 2 PC upscaled.png|Silent Hill 2 running at 1920x1080}} | {{Image|Silent Hill 2 PC upscaled.png|Silent Hill 2 running at 1920x1080}} | ||
+ | ===[https://thirteenag.github.io/wfp#sh2 Silent Hill 2 Widescreen Fix]=== | ||
+ | A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds: | ||
+ | *Widescreen and custom resolutions. | ||
+ | *Windowed mode. | ||
+ | *Fixes for anti-aliasing and processor affinity. | ||
+ | *Unlock the frame-rate to 60 FPS. | ||
+ | *Unstretched HUD and menus. | ||
+ | *Allows you to use higher resolutions without slowing down transition speeds. | ||
+ | *Remove cutscene letterboxes. | ||
+ | *Disables "safe graphics mode" so that if the game is force closed, the graphical settings do not change. | ||
− | + | {{--}} Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed. | |
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− | {{--}} | ||
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===[https://github.com/emoose/sh2proxy sh2proxy]=== | ===[https://github.com/emoose/sh2proxy sh2proxy]=== | ||
+ | A (now depreciated) D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features: | ||
+ | *Windowed mode and a built-in borderless fullscreen function. | ||
+ | *FMVs are stretched, which allows for compatibility with the Widescreen FMV pack. | ||
− | + | If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately: | |
− | + | * [http://www.mediafire.com/download/1mm2v1ioiob6fxb/sh2pc_letterboxfix.zip Cutscene letterbox fix] | |
− | + | * [[#60 FPS|60 FPS]] (second method) | |
− | |||
− | |||
− | |||
− | If you want 60 FPS and | ||
− | + | {{--}} HUD and menus are stretched. | |
− | |||
===[http://community.pcgamingwiki.com/files/file/101-silent-hill-2-modern-compatibility-fix/ Modern Compatibility Fix]=== | ===[http://community.pcgamingwiki.com/files/file/101-silent-hill-2-modern-compatibility-fix/ Modern Compatibility Fix]=== | ||
Line 85: | Line 78: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|game}}\ | + | {{Game data/row|Windows|{{p|game}}\}} |
}} | }} | ||
+ | {{ii}} {{file|settings.ini}} stores video and audio settings, {{file|options.ini}} stores gameplay and volume settings, and {{file|language.ini}} stores language settings. | ||
===Save game data location=== | ===Save game data location=== | ||
Line 101: | Line 95: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]] or [[#sh2proxy|sh2proxy]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 107: | Line 101: | ||
|ultrawidescreen notes = See the [http://www.wsgf.org/dr/silent-hill-2-directors-cut/en WSGF entry]. | |ultrawidescreen notes = See the [http://www.wsgf.org/dr/silent-hill-2-directors-cut/en WSGF entry]. | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]] or [[#sh2proxy|sh2proxy]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 113: | Line 107: | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = For [[#sh2proxy|sh2proxy]], open {{file|sh2proxy.ini}} and set <code>Windowed</code> and <code>Borderless</code> to <code>1</code>. <br /> |
+ | For the [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]], run in windowed mode and use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Force AF through control panel. | |anisotropic notes = Force AF through control panel. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Use [[#Silent Hill 2 Widescreen Fix|Widescreen Fix]], [[#sh2proxy|sh2proxy]], or force AA through control panel. |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Enabled by default. Can be forced off. | |vsync notes = Enabled by default. Can be forced off. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = See [[#60 FPS|60 FPS]]. | + | |60 fps notes = Locked at 30 FPS. See [[#60 FPS|60 FPS]] to raise frame-rate cap. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Revision as of 02:00, 12 May 2016
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill: The Arcade (unofficial port) | 2014 |
Silent Hill 2 | 2024 |
Key points
- Can only run stably on a single core:
- For European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix, or alternatively sh2proxy. It is recommended to use Widescreen Fix over sh2proxy.
- For North American version (inferior version), use Modern Compatibility Fix.
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Frame rate is locked to 30 FPS. See 60 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 3 CDs. |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 Widescreen Fix
A D3D8 wrapper for the European Director's Cut version with some features from sh2proxy below, which adds:
- Widescreen and custom resolutions.
- Windowed mode.
- Fixes for anti-aliasing and processor affinity.
- Unlock the frame-rate to 60 FPS.
- Unstretched HUD and menus.
- Allows you to use higher resolutions without slowing down transition speeds.
- Remove cutscene letterboxes.
- Disables "safe graphics mode" so that if the game is force closed, the graphical settings do not change.
- Not compatible with the Widescreen FMV pack as the FMVs are kept letterboxed and pillarboxed.
sh2proxy
A (now depreciated) D3D8 wrapper with similar features to the Silent Hill 2 Widescreen Fix above, but has a few exclusive features:
- Windowed mode and a built-in borderless fullscreen function.
- FMVs are stretched, which allows for compatibility with the Widescreen FMV pack.
If you want 60 FPS and non-letterboxed cutscenes, the following must be installed separately:
- Cutscene letterbox fix
- 60 FPS (second method)
- HUD and menus are stretched.
Modern Compatibility Fix
Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.
Instructions |
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- Selectable resolutions do not go up all the way to 4K, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
Remastered corrected widescreen FMVs
All-in-one archive: Google Drive
- Don't use with Silent Hill 2 Widescreen Fix since the aspect ratio will be too narrow.
- Note: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending.
Game data
Configuration file(s) location
System | Location |
---|
-
settings.ini
stores video and audio settings,options.ini
stores gameplay and volume settings, andlanguage.ini
stores language settings.
Save game data location
System | Location |
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Video settings
Windowed
Instructions |
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Instructions |
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60 FPS
Instructions |
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Instructions |
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Input settings
Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Issues fixed
Weird lines across the screen
Instructions |
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Missing textures
Instructions |
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Windows 10 fullscreen with borders
Instructions |
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Instructions |
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Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |