Difference between revisions of "Silent Hill 2: Director's Cut"
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{{ii}} NOTE: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending. | {{ii}} NOTE: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending. | ||
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==Game data== | ==Game data== | ||
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|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = Can be set between Soft, Normal, Hard, or Off. | + | |haptic feedback notes = Can be set between Soft, Normal, Hard, or Off. For XInput controllers see [[Glossary:Controller#Force feedback driver for XInput|Force feedback driver for XInput]]. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 21:06, 12 November 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Can only run stably on a single core. Use Modern Compatibility Fix (if North American version) or sh2proxy (if European Director's Cut version). It is recommended to use the latter.
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- The atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Locked to 30 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
- Released on 3 CD-ROMs.
Essential improvements
sh2proxy
A D3D8 wrapper for the European Director's Cut version which allows:
- Custom resolutions and widescreen
- Windowed and borderless windowed mode.
- Fixes anti-aliasing and processor affinity.
- Allows you to use a high resolution without slowing down transition speeds.
After installing sh2proxy, you can download this optional alternate executable which disables cut-scene letterboxing: http://ps2wide.net/other/sh2pc.7z
Modern Compatibility Fix
Allows higher resolutions and easier anti aliasing application (at the cost of some glitches). Only use this for the North American version.
Instructions |
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- Selectable resolutions do not go up all the way to 4k, enabling GeDoSaTo or Nvidia DSR does not affect the list. Selecting a higher resolution than your monitor's crashes the game.
Remastered corrected widescreen FMVs
- NOTE: "ending.bik" may need to be renamed "end.bik", or you may receive a "insert a disc" message in the ending.
Game data
Configuration file(s) location
System | Location |
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Save game data location
System | Location |
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Video settings
Input settings
Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Issues fixed
Weird lines across the screen
Instructions |
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Missing textures
- Disables Depth of Field and Motion Blur.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |