Difference between revisions of "Onimusha 3: Demon Siege"
(→Audio) |
(→Audio) |
||
Line 269: | Line 269: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Japanese Voices=== | ||
+ | |||
+ | {{ii}} Japanese audio files are present in the game files (at least the EU retail one). | ||
+ | {{Fixbox| </ref>|fix= | ||
+ | Their folder is named BGM_JPN. | ||
+ | To use them, you need rename the folder BGM_JPN to BGM_ENG and rename the real ENG to JPN to have access to Japanese audio. | ||
+ | This folder seems to cover only ingame cutscenes. Gameplay voices, and pre-rendered cutscenes aren't concerned. | ||
+ | Cutscenes in French will remain in French. | ||
+ | |||
+ | Audio files location : {{p|game}}\CAPCOM\ONIMUSHA3 PC\Image\stream\ | ||
}} | }} | ||
Revision as of 21:44, 15 May 2022
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Publishers | |
Japan | Sourcenext |
Europe, North America | Ubisoft |
Russia | Noviy Disk |
Steam | Capcom |
Release dates | |
Windows | December 8, 2005 |
Reception | |
Metacritic | 69 |
IGDB | 82 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Contemporary, Europe, Fantasy, Historical, Japan |
Series | Onimusha |
Onimusha | |
---|---|
Onimusha: Warlords | 2003 |
Onimusha 3: Demon Siege | 2005 |
Onimusha: Warlords HD | 2019 |
General information
Availability
- No longer available digitally.
Demo
A free demo can be downloaded here.
Essential improvements
Patches
- Patch v1.1.0.0 updates the game to the latest version.
OnimushaEnhanced
- This projects aims to fix most of the game's biggest issues like XInput controller support.
Applying OnimushaEnhanced[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Onimusha 3 Widescreen Fix. | ||
Multi-monitor | Use Onimusha 3 Widescreen Fix. | ||
Ultra-widescreen | Use Onimusha 3 Widescreen Fix. | ||
4K Ultra HD | Use Onimusha 3 Widescreen Fix. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Use OnimushaEnhanced. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Remapping screen can be accessed with F2 in-game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems or use OnimushaEnhanced for automatic mapping based on the PlayStation 2 version. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use OnimushaEnhanced. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | There are no volumes per se, separate volumes can be toggled on or off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese | Japanese retail release. |
Japanese Voices
- Japanese audio files are present in the game files (at least the EU retail one).
Instructions |
---|
Their folder is named BGM_JPN. To use them, you need rename the folder BGM_JPN to BGM_ENG and rename the real ENG to JPN to have access to Japanese audio. This folder seems to cover only ingame cutscenes. Gameplay voices, and pre-rendered cutscenes aren't concerned. Cutscenes in French will remain in French. Audio files location : <path-to-game>\CAPCOM\ONIMUSHA3 PC\Image\stream\ |
Issues fixed
Can't remap controls
Install Microsoft DirectInput Mapper[citation needed] |
---|
Install the Microsoft DirectInput Mapper. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium Processor 1.0 GHz | Intel Pentium 4 Processor 1.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 6600 series ATI Radeon X800 series 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).