Difference between revisions of "Earthworm Jim: Special Edition"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→top: updated template usage) |
||
Line 29: | Line 29: | ||
|wikipedia = Earthworm Jim (video game) | |wikipedia = Earthworm Jim (video game) | ||
|winehq = 4233 | |winehq = 4233 | ||
+ | |license = | ||
}} | }} | ||
Revision as of 01:34, 20 November 2021
Developers | |
---|---|
Shiny Entertainment | |
Windows | Kinesoft |
Publishers | |
Activision | |
Playmates Interactive Entertainment | |
Release dates | |
Windows | November 30, 1995 |
Taxonomy | |
Series | Earthworm Jim |
Earthworm Jim | |
---|---|
Earthworm Jim: Special Edition | 1995 |
Earthworm Jim | 1996 |
Earthworm Jim 2 | 1996 |
Earthworm Jim 3D | 2000 |
Key points
- Port of the Sega CD/Mega-CD Special Edition of the game which contained an exclusive level, a few extended levels, alternate endings, and CD quality music.
- Running the game properly on modern Windows will require a few steps and workarounds, even if it does run mostly fine out of the box. See Issues fixed.
- Runs on par with the Mega Drive/Genesis version; far faster and smoother than the DOS PC port.
- Improved visuals and sound effects over the Sega CD/Mega-CD version.
- A couple of short audio cues were removed, replaced by lower quality versions, or are incomplete; e.g. the victory and failure music that plays at the end of Andy Asteroids, the voice at the title screen, and the bad ending speech.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Runs directly off of the disc, uses Redbook audio for music. Can run off of your hard drive if you copy the files over, but the disc is still required for DRM and music. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\Earthworm[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\Earthworm[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x224 and 640x448, shown as 640x480, are selectable. Custom resolutions can be set by editing Window_SizeX and Window_SizeY in the registry, or manually dragging the resize handle of the window, but any sizes other than 320x224 are simply scaled from that. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Game always runs in a window. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | no fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Uses DirectInput, XInput controllers may experience issues. | |
Full controller support | ||
Controller remapping | Only the action buttons can be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | The game pauses, and any CD music stops playing when focus is lost. | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Language options are given in the options menu, but they only change the language of the options menus. |
Issues fixed
Music Doesn't Play/"Earthworm Jim cannot detect audio tracks" error
Change drive letter/path for CD or .ISO image to "A:"[citation needed] |
---|
|
Music Doesn't Loop
Pause and Unpause the Game[citation needed] |
---|
|
No Sound Effects Play/Game Crashes at the Title Screen
Set Compatibility Mode to Windows 95 and replace WAIL32.DLL[1] |
---|
|
Graphics Aren't Displayed Properly
Run the Game in 256 Color Mode[citation needed] |
---|
Notes
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | 486/66 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VESA Local Bus or PCI Video 256-Color SVGA Card |
|
Sound (audio device) | Sound Card | |
Other | 2x CD-ROM |
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.