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Difference between revisions of "Demolish & Build 2017"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|September 29, 2016}}
 
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{{Infobox game/row/taxonomy/series            | Demolish & Build }}
 
|steam appid  = 470740
 
|steam appid  = 470740
 
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|license      = commercial
 
|license      = commercial
 
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{{Series|Demolish & Build}}
 
  
 
'''General information'''
 
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|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 
|windows exe notes      = Game provides only 32bit binary, and if you use 64bit Unity binary to replace, it will crash at launch
 
|windows exe notes      = Game provides only 32bit binary, and if you use 64bit Unity binary to replace, it will crash at launch
|macos 32-bit app       =  
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|macos intel 32-bit app =  
|macos 64-bit app       =  
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|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  

Revision as of 08:06, 15 October 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Demolish & Build 2017
Demolish & Build 2017 cover
Developers
Noble Muffins
Publishers
PlayWay
Release dates
Windows September 29, 2016
Taxonomy
Series Demolish & Build
Demolish & Build
Demolish & Build 2017 2016
Demolish & Build 2018 2018

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Essential improvements

DemolishBuild2017Optimize

The game has 60 fps limit and cannot access exclusive fullscreen. This tool can solve these problems.
Unlock framerate and set exclusive fullscreen.
Install the mod
  1. Download archive and extract it into <path-to-game>.
  2. Simply run DemolishBuild2017Optimize.exe.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/470740/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/470740/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Spanish
Russian
Hungarian
Czech

Other information

API

Technical specs Supported Notes
Direct3D 9 Game used an old version of Unity3D, although can recognize commands "-force-d3d11" and "-force-gl", d3d9 is the only choose to avoid pink screen.
Executable 32-bit 64-bit Notes
Windows
Game provides only 32bit binary, and if you use 64bit Unity binary to replace, it will crash at launch

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i3 3.1 GHz
AMD Phenom II X3 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 6870
1 GB of VRAM
DirectX 11 (9 in fact) compatible
Sound (audio device) DirectX compatible

Issues fixed

Can use Essential_improvements for one-key optimize.

Cannot Exclusive Fullscreen

Patch Gamelocation\demolish_Data\mainData by Hex Editor

Change 10A4h byte from"00" to "FE"

Game Capped At 60FPS

Modify GameLocation\demolish_Data\Managed\Assembly-CSharp.dll In DnSpy
  1. Open Assembly-CSharp.dll in DnSpy
  2. Expand "-" class
  3. Choose "GameController" class
  4. Choose "Awake' method
  5. Right click and choose "Edit Method"
  6. Find "Application.targetFrameRate = 60;" and replace 60 with any larger number such as 144 or 165 (or set it with -1 to fully unlock framerate)
Modify Screenshot
Modify Screenshot

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References