Difference between revisions of "Frontlines: Fuel of War"
From PCGamingWiki, the wiki about fixing PC games
Line 88: | Line 88: | ||
|borderless windowed notes = The game re-adds the border as soon as its removed. Window has maximum size, and can't be repositioned higher than Y=0. | |borderless windowed notes = The game re-adds the border as soon as its removed. Window has maximum size, and can't be repositioned higher than Y=0. | ||
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = false | |antialiasing = false | ||
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Disabled by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = Disabled by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 63 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false |
Revision as of 01:52, 22 September 2020
Developers | |
---|---|
Kaos Studios | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 25, 2008 |
Key points
- Requires the Nvidia PhysX Legacy System Software.
- Multiplayer master server is offline.
General information
- Steam Community Discussions
- Official forums PC section
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. 2 x DVD-ROMs. | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Frontlines - Fuel of War\GCGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9460/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Frontlines - Fuel of War\GCGame\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Field of view (FOV)
Edit config file[citation needed] |
---|
|
Windowed
Edit config file[citation needed] |
---|
|
Vertical sync (Vsync)
Edit config file[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 | Possible to connect over IP via console. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available. | |
Direct IP | Open the console and enter open followed by the IP and port. |
Issues fixed
Crash on startup - OpenAL
- The game includes an outdated version of
openal32.dll
which may crash the game.
Use updated OpenAL[citation needed] |
---|
|
Game doesn't launch
- This game needs an older PhysX version no longer included in the latest PhysX System Software.
Install Nvidia PhysX Legacy System Software[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Requires the Nvidia PhysX Legacy System Software. |
Anti-cheat | PunkBuster | [citation needed] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.8 GHz AMD Athlon 64 4800+ 2.8 GHz |
Intel Core 2 Duo E6400 2.13 GHz AMD Athlon 64 X2 5000+ 2.1 GHz |
System memory (RAM) | 768 MB (1 GB for Vista) | 1.5 GB |
Hard disk drive (HDD) | 12 GB | 12 GB |
Video card (GPU) | Nvidia GeForce 6800 GT ATI Radeon X800 DirectX 9.0c compatible Shader model 2 support |
Nvidia GeForce 8600 GTX ATI Radeon HD2600 Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.