Difference between revisions of "RAGE 2"
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Jazztickets (talk | contribs) |
(→Input settings: Noted that the KB+M controls cannot be properly rebound as to support the ESDF control scheme.) |
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{{Image|Rage 2 controller layout.png|Controller layout settings}} | {{Image|Rage 2 controller layout.png|Controller layout settings}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Available actions do not allow for the ESDF control scheme. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = Negative mouse acceleration <ref>{{Refurl|url=https://steamcommunity.com/app/548570/discussions/0/1651043958650709896|title=Mouse Deceleration is a major issue that must be exposed|date=2016-05-16}}</ref> | |acceleration option notes = Negative mouse acceleration <ref>{{Refurl|url=https://steamcommunity.com/app/548570/discussions/0/1651043958650709896|title=Mouse Deceleration is a major issue that must be exposed|date=2016-05-16}}</ref> |
Revision as of 21:53, 17 May 2019
Developers | |
---|---|
Avalanche Studios | |
id Software | |
Publishers | |
Bethesda Softworks | |
Engines | |
Apex Engine[1] | |
Release dates | |
Windows | May 14, 2019 |
RAGE | |
---|---|
RAGE | 2011 |
RAGE 2 | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Collector's Edition also available. | |||
Amazon.com | Deluxe Edition and Collector's Edition (physical only) also available. | |||
Bethesda.net | Deluxe Edition also available. Can be launched without Bethesda.net Launcher after a one-time online validation.[2][Note 1] | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | An optional Bethesda.net account can be used to unlock community features.[4] Denuvo Anti-Tamper DRM was removed in a hotfix released on 2019-05-16.[5] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Cult of the Death God Mission | Pre-order bonus mission | |
Nicholas Raine Armor | Pre-order bonus armor | |
Mutant Monster Truck Skin | Pre-order bonus truck skin | |
Settler Pistol | Pre-order bonus weapon | |
Rise of the Ghosts Expansion | Available by 2019-12-31.[6] | |
Doom BFG | Weapon exclusive to Deluxe Edition and Collector's Edition. | |
Wasteland Wizard Cheat Codes | Cheat codes exclusive to Deluxe Edition and Collector's Edition. | |
Battle Standard | Item exclusive to Deluxe Edition and Collector's Edition. | |
Progress Booster | Item exclusive to Deluxe Edition and Collector's Edition. |
Version differences
Deluxe Edition
- Includes the following DLCs: Rise of the Ghosts Expansion, Doom BFG weapon, Settler Pistol.
- Also includes Wasteland Wizard Cheat Codes, Battle Standard, and Progress Booster.
Collector's Edition
- Physical copies only. Includes everything the Deluxe Edition includes along with various physical bonus items.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\id Software\Rage 2\settings.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548570/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\id Software\Rage 2\Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Got 2nd place in racing mission despite no-one in front of player
- An NPC driver can be placed ahead of where they should be, meaning if they get stuck off-track, the player cannot achieve 1st place.
Restart the mission[7] |
---|
Drove onto Authority Base platform and now unable to progress
- If the player lacks the in-game requirements for the Project Dagger mission, the player can be rendered unable to progress.
Reload an earlier save[8] |
---|
Audio issues during scripted sequences
Wait for the sequence to finish[9][10][11] |
---|
Overdrive not charging
- In some cases, Overdrive does not charge when killing enemies or using an Overdrive Infuser. [12][13]
- No known fix.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Vulkan | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-3570 AMD Ryzen 3 1300X |
Intel Core i7-4770 AMD Ryzen 5 1600X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon R9 280 3 GB of VRAM | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
Notes
- ↑ The Bethesda.net version does not make use of Denuvo Anti-Tamper and can be launched without the Bethesda.net Launcher running after a one-time online validation. This is the conclusion arrived to after extensive testing of the Bethesda.net version of the game, as well as through comparisons with the Steam protected version. The Bethesda.net version does not include any common markers of Denuvo Anti-Tamper, such as:
- The Bethesda.net version does not contain any obfuscation padding of the game executable; executable file size is 47.5 MB on Bethesda.net, compared to the 425.8 MB Denuvo protected executable on Steam.
- Initial launch time is much faster for the Bethesda.net version, ~1s vs. ~5s for the Steam version.
- Edit 2019-05-15: Since this bullet point gets passed around without the proper context, here is a clarification: This bullet point has nothing to do with the full launch time nor loading times within the game itself. The ~1s vs ~5s diff is merely the difference between the initial launch time required between launching the executable and the game's diagnostics prompt about out-of-date drivers shows up. The purpose of this measurement was solely to be an easily repeatable test that could be used to determine whether the initial launch window of the Bethesda copy showcased the typical markers of the influence of Denuvo Anti-Tamper. Note that this is also why there is a
steam_appid.txt
in the folder of the Steam version, since without that the Steam version would have seen additional delays caused by the need of the game to restart itself through the Steam client to be aware of the proper app ID (which happens when you try to launch Steam games directly through their executables).
- Edit 2019-05-15: Since this bullet point gets passed around without the proper context, here is a clarification: This bullet point has nothing to do with the full launch time nor loading times within the game itself. The ~1s vs ~5s diff is merely the difference between the initial launch time required between launching the executable and the game's diagnostics prompt about out-of-date drivers shows up. The purpose of this measurement was solely to be an easily repeatable test that could be used to determine whether the initial launch window of the Bethesda copy showcased the typical markers of the influence of Denuvo Anti-Tamper. Note that this is also why there is a
- The binary analysis tool PROTECTiON iD does not find any Denuvo markers on the Bethesda.net executable, while it does on the Steam protected executable.
- Common markers such as
codefusion
related text and the/antitamperdiagnosis
command line argument is missing from the Bethesda executable, while the Steam executable has them. - The Bethesda.net version can be launched without the accompanied Bethesda.net Launcher on a machine the game have never been installed on before, although in the main menu a prompt about the game requiring a one-time online validation is shown, which requires the Bethesda.net Launcher.
- This is the main counter-argument of the conclusion, but when combined with everything else it would seem this is much more likely to be a basic custom DRM scheme from the developers of the game.
- The Bethesda.net version can be launched after the initial one-time validation without the Bethesda.net Launcher installed on the system at all.
- Press review copies were handed out to reviewers through the Steam version, where the
press_review
branch was even with the public branch upon release day.[3] This suggests that Denuvo Anti-Tamper might have been primarily used on the Steam version to protect the game from being leaked by reviewers online before the release date had passed.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/548570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (548570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ RAGE 2 Will Be Powered By Avalanche Studios’ Apex Engine, Pre-Order Bonuses Revealed « Video Game News, Reviews, Walkthroughs And Guides – GamingBolt - last accessed on 2018-06-12
- ↑ Verified by User:Aemony on 2019-05-14
- See related note for more information.
- ↑ Wayback Machine - SteamDB - RAGE 2 depots - last accessed on 2019-05-14
- ↑ Steam Community - RAGE 2 - Family sharing and Bethesda account - last accessed on 2019-05-14
- ↑ Steam Community - RAGE 2 - PC Hotfix (5.16.19) - last accessed on 2019-05-16
- ↑ Steam - RAGE 2 - last accessed on 2019-05-14
- ↑ FAQ and Known Issues - Community Forums for Bethesda.net - last accessed on 2019-05-14
- "There is a known issue where rarely one of the NPC races can be placed onto the track ahead of where they should be, if they run off the track, causing the player to lose. Restarting the race and completing it again will usually fix this, as it very rarely happens twice in a row."
- ↑ FAQ and Known Issues - Community Forums for Bethesda.net - last accessed on 2019-05-14
- "There is a known issue where, if the player has not yet met all of the prerequisites for the Project Dagger mission, if they drive the tank onto the platform they can become stuck. They will have to reload an earlier save."
- ↑ FAQ and Known Issues - Community Forums for Bethesda.net - last accessed on 2019-05-14
- "This is a known issue that this audio can sometimes cut off early into the speech. The scripting for the sequence will still fire without the audio so you are not actually stuck. Please wait until the sequence finishes and the door out of the presidio will open."
- ↑ FAQ and Known Issues - Community Forums for Bethesda.net - last accessed on 2019-05-14
- "This is a known issue that this can happen if you sit on a menu during this sequence. It doesn’t stop the sequence from continuing, it just causes the hologram and audio to be mis-timed with each other. Continue waiting until the sequence has complete to continue."
- ↑ NPCs During Dialogue Stop Making Sound - last accessed on 2019-05-14
- ↑ Overdrive not working - Community Forums for Bethesda - last accessed on 2019-05-16
- ↑ Steam Community Discussion - Overdrive not working bug - last accessed on 2019-05-16