Difference between revisions of "Halo: The Master Chief Collection"
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* ''Currently our focus is on Win10 and Win7. Win8 is still being investigated.'' | * ''Currently our focus is on Win10 and Win7. Win8 is still being investigated.'' | ||
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− | {{ii}} Will be available on Steam before launch via the [http://www.haloinsider.com/ Halo Insider] | + | {{ii}} Will be available on Steam before launch via the [http://www.haloinsider.com/ Halo Insider Program] to get feedback prior to release. |
==Game data== | ==Game data== |
Revision as of 20:12, 23 March 2019
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
343 Industries | |
Windows | Ruffian Games |
Windows | Splash Damage |
Publishers | |
Xbox Game Studios | |
Engines | |
Halo Engine | |
Release dates | |
Windows | 2019 |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- All titles in the collection will be released one at a time in chronological order to ensure their quality and allow players in without having to wait for the entire collection to be finished.[1]
- Includes the original and remastered (see Anniversary) versions of (in order of planned release):
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam | Free Xbox Live account required. |
- Games can be purchased individually as they are released, or all together when the collection is released.[2]
- Will be available on Steam before launch via the Halo Insider Program to get feedback prior to release.
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/976730/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/976730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | Includes Castillan and Latin American translations. Halo 1 Anniversary for Latin America and Halo 2 Anniversary for Spain doesnt include their respective voiceovers because they were never made. |
Network
- Online features require a free Microsoft account.
- Supports cross-play between Microsoft Store and Steam versions. PC/Xbox cross-play is being looked into but is unlikely to be in place at launch.[2]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Co-op, Versus Co-op limited to 4 players (2 players in Halo: CE and Halo 2)[3] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Will support matchmaking hosted on 343i's Dedicated Servers.[2] | |
Peer-to-peer | ||
Dedicated | Online matches will be hosted on 343i's Dedicated Servers.[2] | |
Self-hosting | Will be able to host Custom Game lobbies.[2] | |
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video | |
Multiplayer | Xbox Live |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- Support for Windows 8 is still being investigated.[2]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/976730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (976730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Halo Waypoint - MCC PC & Halo: Reach
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 r/gaming: MCC PC, Halo: Reach, and Halo Insider AMA - last accessed on 2019-03-19
- "Availabliity:
- Players can purchase each title one-by-one along the way or wait until the collection is complete at the end. We don't have any plans for a 'season pass' model.
- I think we've covered most of these except #1 - we plan to support Windowed Mode, 21:9, 16:9, 16:10, 3:2, 4:3
- Yes, support for FOV-sliders is the plan. We will adjust what level of FOV is supported on a title by title basis. As an example, if adjusting the FOV causes significant player/weapon model distortion, we may need to put limits in.
- Uncapped framerate is the plan, but the specific level of support will vary by title.
- re: Crossplay - PC players will be able to play together regardless of which store they choose to purchase from. In terms of Xbox One to PC crossplay, it's not something we're currently committing to at launch but it is top of mind and the team is actively investigating this.
- re: Dedicated servers for Reach - our goal is to continue using dedicated servers to power the matchmaking experences within MCC. We'll definitely share more details as development progresses.
- A custom games browser is of course very important to us and something we're looking forward to bringing to MCC on PC and Xbox One.
- Currently our focus is on Win10 and Win7. Win8 is still being investigated."
- "Availabliity:
- ↑ Halo Waypoint – The Halo Bulletin E3 2014 - last accessed on 2019-03-19