Difference between revisions of "SiN Episodes: Emergence"
Solarstrike (talk | contribs) |
m (updated template usage) |
||
Line 30: | Line 30: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\SE1\SAVE}} |
}} | }} | ||
Line 81: | Line 81: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 216: | Line 218: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 09:10, 23 March 2018
![]() |
|
Developers | |
---|---|
Ritual Entertainment | |
Engines | |
Source | |
Release dates | |
Windows | May 10, 2006 |
SiN | |
---|---|
SiN | 1998 |
SiN Episodes: Emergence | 2006 |
SiN: Reloaded | TBA |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SE1\SAVE[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Field of view (FOV)[citation needed] |
---|
Notes
|
Input settings
Xbox 360 Controller
While the game is using old version of Source engine, which doesn't natively support X360 controller, it offers a set of functions which make playing the game with X360 controller possible.
Enabling Microsoft Common Controller compatibility[citation needed] |
---|
Notes
|
Sensitivity and Deadzones on a controller
The game doesn't offer many options for configurating the controller or a joystick. Fortunately, there are console commands for controlling sensitivity and dead zones.
Changing deadzones and sensitivity[citation needed] |
---|
Movement:
Looking
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Major differences between subtitles and spoken words. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | 2000, XP |
Processor (CPU) | 1.2 GHz | 2.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).