Difference between revisions of "Sanctum 2"
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m (updated template usage) |
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Set aspect ratio override|ref=<ref>[http://www.wsgf.org/dr/sanctum-2/en Sanctum 2 | WSGF]</ref>}} | {{Fixbox/fix|Set aspect ratio override|ref=<ref>[http://www.wsgf.org/dr/sanctum-2/en Sanctum 2 | WSGF]</ref>}} | ||
− | # Open {{File|SanctumEngine.ini}} | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open {{File|SanctumEngine.ini}}. | ||
# Go to the <code>[Engine.LocalPlayer]</code> section. | # Go to the <code>[Engine.LocalPlayer]</code> section. | ||
# Find <code>AspectRatioAxisConstraint</code> and change it to read <code>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</code> | # Find <code>AspectRatioAxisConstraint</code> and change it to read <code>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</code> | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|High quality AF|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|High quality AF|ref={{cn|date=July 2016}}}} | ||
− | # Open {{File|SanctumSystemSettings.ini}} | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open {{File|SanctumSystemSettings.ini}}. | ||
# Find <code>MaxAnisotropy=</code> line and set 16 as value | # Find <code>MaxAnisotropy=</code> line and set 16 as value | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | ||
− | # Open {{File|SanctumEngine.ini}} | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open {{File|SanctumEngine.ini}}. | ||
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
# Save file. | # Save file. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit mappings|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit mappings|ref={{cn|date=July 2016}}}} | ||
− | # Open {{File|SanctumInput.ini}} | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open {{File|SanctumInput.ini}}. | ||
# Scroll to <code>Scaleform.KeyMap</code> for controller, or <code>Engine.PlayerInput</code> for keyboard. | # Scroll to <code>Scaleform.KeyMap</code> for controller, or <code>Engine.PlayerInput</code> for keyboard. | ||
# Rebind as desired, then save your changes. | # Rebind as desired, then save your changes. |
Revision as of 07:22, 13 November 2016
Developers | |
---|---|
Coffee Stain Studios | |
Publishers | |
Coffee Stain Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2013 |
macOS (OS X) | August 14, 2014 |
Linux | August 14, 2014 |
Sanctum | |
---|---|
Sanctum | 2011 |
Super Sanctum TD | 2013 |
Sanctum 2 | 2013 |
General information
- Official game page
- Sanctum Wiki
- Another Sanctum Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Britech Skin Pack | ||
Original Soundtrack | ||
Road to Elysion | ||
Ruins of Brightholme | ||
Season Pass | ||
The Last Stand | ||
The Pursuit |
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Multi-monitor
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777 |
UDP | 7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Connection to host failed
Several players have reported issues when connecting to multiplayer servers.
Menu is locked to 30fps
Game itself works intended frame rate but menus are locked to 30fps. There's no solution to this and developers are aware of it[1]
Issues fixed
Startup crash
Instructions |
---|
.NET installs before every launch
Instructions |
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Linux - Doesn't start on Steam
If you see this error (when running steam from a terminal):
/bin/sh: /home/labyrinth/.local/share/Steam/SteamApps/common/Sanctum2/Sanctum2: /bin/sh^M: bad interpreter: No such file or directory
the ^M indicates that the file is DOS-formatted, so the newline is confusing steam and/or Sanctum2. Various editors have ways of converting the newlines. Here's one way you can convert it using vim:
:e ++ff=dos :setlocal ff=unix :wq
If Sanctum2 still doesn't start, you have an additional problem.
Linux - Missing Textures
S3TC texture compression is patented and may be missing in open-source drivers such as intel; which may result in missing textures. This can be fixed by installing the libtxc_dxtn library for your distribution.
- Fedora: libtxc_dxtn
- Ubuntu: libtxc-dxtn-s2tc0
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 1.6 GHz | 2.0 GHz Quad core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 GTS 512 MB of VRAM |