Difference between revisions of "Metal Gear Rising: Revengeance"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
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{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
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Revision as of 22:16, 2 October 2015
Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
Platinum Games | |
Publishers | |
Konami | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | January 9, 2014 |
macOS (OS X) | September 25, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam |
- All Windows versions require Steam.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235460/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/235460/pfx/[Note 1] |
- The game uses a fixed path for its data instead of using the standard Windows variables, if the
C:
drive is missing the game will not be able to save and will crash. - If the Documents folder has been moved, any existing files need to be moved back to the original location, symbolic links can also be used instead.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Steam Cloud will not sync any files if the system doesn't have a C: drive.[1] |
Video settings
- Zangeki means amount of pieces that can be cut and Zantime represents the amount of time any cut pieces will be visible before disappearing.
Input settings
- The Konami Code can only be input with a controller.
- The long intro splash screens can only be slowly skipped by pushing the action buttons on a controller.
DualShock 3 Button Prompts
Instructions |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish |
Issues fixed
Crash on launch (Windows)
- Even when the correct drive is present, the game might still crash from ntdll.dll as a faulty module
- The game uses a fixed path for its data instead of using the standard Windows variables, if the
C:
drive is missing the game will not be able to save and will crash.
Instructions |
---|
Instructions |
---|
Instructions |
---|
Incorrect refresh rate or resolution on HDMI monitors stuck at 1080p24 / 1080i60
- If the game can't be set to run in a Windowed mode, then download this configuration file. Extract GraphicOption in the configuration file(s) location.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Intel Core i5-2400 | Intel Core i7-3770 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 DirectX 9.0c compatible | Nvidia GeForce GTX 650 DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.2 | 10.9.4 |
Processor (CPU) | Intel Core i Series | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 27 GB | |
Video card (GPU) | Nvidia GeForce GT 650M ATI Radeon HD 4870 Intel Iris | Nvidia GeForce GT 750M |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/235460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (235460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.