Difference between revisions of "F1 2014"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
|||
Line 209: | Line 209: | ||
|local play = true | |local play = true | ||
|local play players = 2 | |local play players = 2 | ||
− | |local play notes = Split-screen.<ref name="Steam"> | + | |local play modes = |
− | |lan play = | + | |local play notes = Split-screen.<ref name="Steam">{{store link|Steam|226580|F1 2014 on Steam}}</ref> |
+ | |lan play = | ||
|lan play players = | |lan play players = | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
|online play players = 16 | |online play players = 16 | ||
+ | |online play modes = | ||
|online play notes = Includes AI opponents to simulate full 22 car grids.<ref name="Steam"/> | |online play notes = Includes AI opponents to simulate full 22 car grids.<ref name="Steam"/> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 07:43, 18 May 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Codemasters Birmingham | |
Publishers | |
Codemasters | |
Engines | |
EGO 3.0 | |
Release dates | |
Windows | October 17, 2014 |
⤏ Go to series page | |
F1 2010 | 2010 |
F1 2011 | 2011 |
F1 2012 | 2012 |
F1 Race Stars | 2012 |
F1 2013 | 2013 |
F1 2014 | 2014 |
F1 2015 | 2015 |
F1 2016 | 2016 |
F1 2017 | 2017 |
F1 2018 | 2018 |
F1 2019 | 2019 |
F1 2020 | 2020 |
F1 2021 | 2021 |
F1 22 | 2022 |
F1 23 | 2023 |
F1 24 | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/226580/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/226580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian |
Network
- RaceNet online features require a Codemasters Account.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen.[1] | ||
LAN play | ||||
Online play | 16 | Includes AI opponents to simulate full 22 car grids.[1] |
System requirements
- A 64-bit system is recommended.
Windows Minimum Recommended Operating system (OS) Vista, 7, 8 Processor (CPU) Intel Core 2 Duo @ 2.4 GHz
AMD Athlon X2 5400+Intel Core i7
AMD FX SeriesSystem memory (RAM) 2 GB 4 GB Hard disk drive (HDD) 10 GB Video card (GPU) AMD HD 2600
NVIDIA GeForce 8600AMD HD 6000 Series
Nvidia GTX 500 Series
1 GB of VRAM- Supported graphics cards: AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series, R7 Series and R9 Series. •nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series, GTX700 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/226580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (226580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Local multiplayer games
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)