Difference between revisions of "Western Outlaw: Wanted Dead or Alive"
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AlphaYellow (talk | contribs) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\}} | + | {{Game data/config|Windows|{{p|game}}\autoexec.cfg}} |
}} | }} | ||
Line 67: | Line 67: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Setting a custom resolution wider than 4:3 in {{file|{{p|game}}/autoexec.cfg}} gives a {{term|stretched}} image. |
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = | + | |multimonitor notes = {{term|Stretched}}. |
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Stretched}}. |
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|Stretched}}. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Add the line <code>"Windowed" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 87: | Line 87: | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Has issues running faster than 60 FPS. | + | |60 fps notes = Has issues running faster than 60 FPS. Limiting the framerate is recommended. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 111: | Line 111: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 222: | Line 222: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = |
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 240: | Line 240: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Miles Sound System |
− | |audio notes = | + | |audio notes = 3.0.0.0 |
|interface = | |interface = | ||
|interface notes = | |interface notes = |
Revision as of 11:52, 22 December 2023
Developers | |
---|---|
Jarhead Games | |
Publishers | |
Groove Games | |
Russia | Russobit-M |
Engines | |
LithTech Talon | |
Release dates | |
Windows | September 28, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | North America, Western |
Western Outlaw: Wanted Dead or Alive is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games in 2003 for PC.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Setting a custom resolution wider than 4:3 in <path-to-game>/autoexec.cfg gives a stretched image. |
||
Multi-monitor | Stretched. | ||
Ultra-widescreen | Stretched. | ||
4K Ultra HD | Stretched. | ||
Field of view (FOV) | |||
Windowed | Add the line "Windowed" "1" in <path-to-game>/autoexec.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Has issues running faster than 60 FPS. Limiting the framerate is recommended. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 3.0.0.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Pentium III 450 MHz or equivalent | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA high color 16-bit, capable of multi-texturing 16 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | 16-bit DirectX 8 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).